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any C.E for android tablet?
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Zaladine
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PostPosted: Fri Aug 09, 2013 12:29 pm    Post subject: Reply with quote

err... sorry... i've edited my recent post.
must have been the same time to your reply, Dark Byte.

BTW, i launch CE just the way you told us to, with Affinity set to only 1 CPU etc etc...

Thanks for any help.


EDIT:
---------------------------------------------------
It works now, i guess... i'm scanning my games now with CE...

Now the question is: i'm using Grouped Search and it seems to take quite some time.. is this normal (it's been about 5 minutes now) ? Thank you...
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Dark Byte
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PostPosted: Fri Aug 09, 2013 1:09 pm    Post subject: Reply with quote

Assuming you still have cpu affinity to only 1 cpu, then yes ,it's pretty slow. (with more it may never end)

How fast is your wifi ? a 1GBit or faster connection is recommended (next version can work with a 500Mbit connection)

Also, why a grouped scan ?

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Zaladine
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PostPosted: Fri Aug 09, 2013 1:35 pm    Post subject: Reply with quote

Unfortunately, i have not adequate knowledge regarding WiFi so i can't tell for sure.

The group scan is performed so that i can get the address at very first attempt of scanning (eliminating the need of filtering). I get the value patterns when i did my research on the same game in BlueStacks...

The address was pretty much tedious to find by regular scanning...
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Dark Byte
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PostPosted: Fri Aug 09, 2013 2:03 pm    Post subject: Reply with quote

Can't you just root bluestacks? (I think i read somewhere that there is a method)
Then run ceserver in there and scan with ce on the virtual network which is a lot faster

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Zaladine
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PostPosted: Fri Aug 09, 2013 3:59 pm    Post subject: Reply with quote

There are significant drawbacks:
- BlueStacks runs so slow in my PC.
- I have to attach CE to Physical Memory to hack games running on BlueStacks (scanning takes long time. Not to mention that Initial Search for Unknown Value always fails due memory shortage).
- I have then to backup the app-data from BlueStacks to my tables which is quite time consuming.

It's like i don't have much choice to hack android games.

Good news is:
1. Using CE, I have just managed to hack some games by network hacking to my tablet. Tho, for few times i experienced 'network connection lost', and CE stop working at all...
2. I will try your suggestion to run CESERVER in BlueStacks which will at least keep me from attaching to Physical Memory.

Thanks.
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dick_traced
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PostPosted: Thu Feb 20, 2014 11:58 am    Post subject: Reply with quote

is the debugger now supported by ceserver-linux_arm_android?
if not, does anybody know how to debug an android game(on a rooted phone) via other tools, having a windows8 pc? setup tutorial step by step for the tools would be great as i'm not good with remote debugging
thanks guys
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Dark Byte
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PostPosted: Thu Feb 20, 2014 12:07 pm    Post subject: Reply with quote

There's no prebuild binary out yet though, but you could compile the latest svn build (both ce client and ceserver).
Then debugging will work (basic stuff like find what writes, no stepping)

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Radiation
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PostPosted: Wed May 21, 2014 3:19 pm    Post subject: Reply with quote

Dark Byte wrote:
There's no prebuild binary out yet though, but you could compile the latest svn build (both ce client and ceserver).
Then debugging will work (basic stuff like find what writes, no stepping)


that would be a powerful addition to ceserver

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modestast
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PostPosted: Fri Jun 27, 2014 7:23 am    Post subject: Reply with quote

Hi,

I just downloaded last ceserver edition. Using it on Samsung Galaxy S4 rooted. Knox disabled etc. Ceserver works and CE64 connects to my device and I am able to get process list, but when I am trying to open a concrete process after some time of activity disconnection problem arises. I've tried to lower buffer size in Scan settings from 512 to 4 and also disabled Fast scan by default, but no difference. Also CE64 affinity is set to 1 core. Any suggestions, how to solve this problem?
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Dark Byte
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PostPosted: Fri Jun 27, 2014 8:11 am    Post subject: Reply with quote

What is the effect? CE freezes?
The log will show disconnects as threads get created and destroyed and each connects to the server (that is normal behavior)

Try keeping your device awake

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modestast
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PostPosted: Fri Jun 27, 2014 9:28 am    Post subject: Reply with quote

CE not freezes. Ok, maybe it "freezes" for thet time, while connecting to the process. But when i see in terminal window on android device "disconnected", CE works, just shows only 0 and ? symbols.
Device is always awake, cause it charges all the time from USB cable and I have option for no sleep during charge enabled.
And as I wrote before, I have set CPU affinity to one core only, so only one thread.
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Dark Byte
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PostPosted: Fri Jun 27, 2014 9:41 am    Post subject: Reply with quote

the address was valid before it started showing 0 and ? symbols?
(Unlike windows CE's disassembler/hexview will not display the first readable memory, and the memory it defaults to is often not readable in android procecces)

also, while cpu affinity is 1, it will still spawn 1(or 2) thread(s) to do the scanning, which will terminate itself when done (ce 6.4 and the new server have no issue with that anymore so it's not needed anyhow)

what compression level do you use ?
does the memory scan behave normal (normal as in about 2 minutes after starting it the green bar actually starts to move)

When you say you checked the log, that means you had to have switched between apps. Android has this annoying tendency of destroying an background app when it needs memory, so it's possible that could have happened as well

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vinaboypm
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PostPosted: Wed Sep 17, 2014 5:23 am    Post subject: Reply with quote

i copy file ceserver-linux_arm_android to system/xbin and permission
how to using Cheat Engine to hack?
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Dark Byte
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PostPosted: Wed Sep 17, 2014 5:44 am    Post subject: Reply with quote

launch ceserver
In ce 6.4 go to the processlist, click on network and then enter the ip of your device
And then find the process you are interested in

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tramway_to_hell
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PostPosted: Mon Oct 06, 2014 4:53 am    Post subject: Reply with quote

alright until the execution from terminal; at this point, it says
"&s=0xbeef0af0
main = 0xe568
ceserver. waiting for client connection
socket=3
bind=-1 (why?)
terminate server
"
does anyone know why? Thanks in advance
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