MyTee How do I cheat?
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Joined: 17 Jul 2013 Posts: 4
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Posted: Fri Jul 26, 2013 3:48 pm Post subject: Finding common structures in pointer scan results? |
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I have pointer scan results for several variables in a game that are all related but are stored in seemingly unrelated dynamic locations. Each result has been narrowed down to ~50 pointer paths for that particular variable.
What I would like to do is compare the pointer scan results to see if there are any structures that all of the variables use at some point in one of their pointer paths (ie- they all share a common node base address).
Note: Using pointer scan results is just one way I thought of to get the information I'm looking for. If there is another tool in CE that can do the job better then please tell me since CE probably has multiple abilities that I'm not aware of.
Thank you in advance. ^^
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