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		| mgr.inz.Player I post too much
 
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 Location: W kraju nad Wisla. UTC+01:00
 
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				|  Posted: Wed Feb 13, 2013 10:06 am    Post subject: |   |  
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				|  	  | unknown_k wrote: |  	  |  	  | Code: |  	  | 75: machinetype:=IMAGE_FILE_MACHINE_I386; 79: machinetype:=IMAGE_FILE_MACHINE_AMD64;
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 Yes, there must be ";"
 
  	  | Code: |  	  | {$ifdef cpu32} instruction;
 {$else}
 
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 But, no semicolon before "normal else"
 
  	  | Code: |  	  | if condition then instruction
 else
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 Only line 75 was wrong.
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		| unknown_k Expert Cheater
 
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				|  Posted: Wed Feb 13, 2013 10:06 pm    Post subject: |   |  
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				| @mgr.inz.Player ah, you are right. some-random-times i mix up pascal with c.
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		| SER[G]ANT Expert Cheater
 
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 Joined: 29 Dec 2005
 Posts: 215
 Location: Russia
 
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				|  Posted: Mon May 06, 2013 3:30 am    Post subject: |   |  
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				| rev1795 MemoryBrowserFormUnit.pas(2813,3) Fatal: Syntax error, ";" expected but "IF" found
 
 
  	  | Code: |  	  | ...
 procedure TMemoryBrowser.Assemblycode1Click(Sender: TObject);
 var
 fromaddress: ptruint;
 toaddress: ptruint;
 
 f: TfrmAssemblyScan;
 begin
 f:=tfrmassemblyscan.create(self);
 
 f.edtFrom.text:=inttohex(disassemblerview.TopAddress,8);
 if processhandler.is64Bit then
 f.edtTo.text:='FFFFFFFFFFFFFFFF'
 else
 f.edtTo.text:='FFFFFFFF' // <---- MISSED ";" for x86
 
 
 if f.ShowModal=mrok then
 begin
 ...
 
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		| SER[G]ANT Expert Cheater
 
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				|  Posted: Tue May 14, 2013 4:57 pm    Post subject: |   |  
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				| dbk.sys doesn't compile I use WinXP SP3 (x86) on VMware for this.
 
 
  	  | Code: |  	  | OACR monitor running already 
 C:\WinDDK\7600.16385.1>cd C:\CE\DBKKernel
 
 C:\CE\DBKKernel>ce.bat
 changing to dos-16 file structure
 Скопировано файлов:         1.
 BUILD: Compile and Link for x86
 BUILD: Start time: Wed May 15 00:08:07 2013
 BUILD: Examining c:\ce\dbkker~1 directory for files to compile.
 c:\ce\dbkker~1 Invalidating OACR warning log for 'root:x86fre'
 BUILD: Compiling and Linking c:\ce\dbkker~1 directory
 Configuring OACR for 'root:x86fre' - <OACR on>
 _NT_TARGET_VERSION SET TO WINXP
 Compiling - dbkdrvr.c
 Compiling - dbkfunc.c
 Compiling - iopldispatcher.c
 1>errors in directory c:\ce\dbkker~1
 1>c:\ce\dbkkernel\iopldispatcher.c(700) : error C2220: warning treated as error
 - no 'object' file generated
 Compiling - memscan.c
 Compiling - threads.c
 Compiling - processlist.c
 Compiling - vmxhelper.c
 Compiling - interrupthook.c
 Compiling - debugger.c
 1>c:\ce\dbkkernel\debugger.c(351) : error C2220: warning treated as error - no '
 object' file generated
 Compiling - vmxoffload.c
 Compiling - deepkernel.c
 Compiling - ultimap.c
 1>c:\ce\dbkkernel\ultimap.c(178) : error C2220: warning treated as error - no 'o
 bject' file generated
 Compiling - generating code...
 Linking Executable - objfre_wxp_x86\i386\dbk.sys
 1>link : error LNK1181: cannot open input file 'c:\ce\dbkker~1\objfre_wxp_x86\i3
 86\iopldispatcher.obj'
 BUILD: Finish time: Wed May 15 00:08:10 2013
 BUILD: Done
 
 14 files compiled - 9 Warnings - 3 Errors
 1 executable built - 1 Error
 
 error. Check the compile log
 
 C:\CE\DBKKER~1>
 | 
 
 
 And one more question.
 How to compile dbvm ?
   Thanks!
 
 Last edited by SER[G]ANT on Wed May 15, 2013 3:26 am; edited 1 time in total
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		| Dark Byte Site Admin
 
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 Location: The netherlands
 
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				|  Posted: Tue May 14, 2013 6:23 pm    Post subject: |   |  
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				| Build using the checked build env for now. It'll work 
 For dbvm you must compile in 64-bit linux with yasm and nasm installed ( I myself use linux mint with Cinnamon desktop)
 Then to build it type "make clean install" to build the image
 "make clean install disk" will write it to a floppy disk at /dev/fd0
 
 The dbvm disk image that comes with ce may also work with vmware (or you may first have to raw write it to a vmware  disk)
 
 Tip:run linux in vmware and compile dbvm to a shared floppy. The one running dbvm just has to open it in as readonly
 I myself use linux mint with Cinnamon desktop
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		| SER[G]ANT Expert Cheater
 
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				|  Posted: Wed May 15, 2013 5:03 pm    Post subject: |   |  
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				| Thx! dbk.sys is compiled with "x86 Checked Build Environment"
 
 And dbwm.
 I installed Linux Mint x64, yasm and nasm but floppy... I don't have it for a long time and emulated floppy in vmware doesn't work
   
 So... I simply run "Makefile" in terminal and got the following files in the same directory
 
   It's done?
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		| Dark Byte Site Admin
 
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 Joined: 09 May 2003
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 Location: The netherlands
 
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				|  Posted: Wed May 15, 2013 5:42 pm    Post subject: |   |  
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				| That is the vmdisk that comes with ce yes. Just be sure that the debug defines are commented out in common.h in the vmm dir else it will be waiting for a keypress from the serial port, and pause at each vmexit 
 Also, you can make a virtual floppy image with vmware you can write to. That image file can be used with other vmware machines (to write to floppy use "sudo make clean install disk" )
 Just make sure it is "connected"
 
 And if you have mkisofs installed you can make an iso with "make clean install cdimage"
 
 If you have a portable flash drive at /dev/sdb you can write to there as well (ONLY IF YOU HAVE IT AT /dev/sdb) with "sudo make clean install usb" (it will destroy all data on that disk and windows will think it's unformatted)
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		| SER[G]ANT Expert Cheater
 
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 Joined: 29 Dec 2005
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 Location: Russia
 
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				|  Posted: Sun Sep 22, 2013 4:57 am    Post subject: |   |  
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				| Hello. I have one more question. How to compile ceserver?
 As I understand I need linux, g++ and eclipse. I installed all of this and tried to compile ceserver using eclipse but failed.
 Maybe need to install something else or?
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		| Dark Byte Site Admin
 
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 Joined: 09 May 2003
 Posts: 25807
 Location: The netherlands
 
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				|  Posted: Sun Sep 22, 2013 5:21 am    Post subject: |   |  
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				| For what target are you building? And what errors do you get? 
 right now there are 3. Debug-Linux, Release-Linux and Release-Android
 
 Release-Linux didn't work because I never compile that and didn't set the libs to include, but if you get the latest svn snapshot it will work
 
 If you mean Release-Android then you must install the ndk toolkit and make a standalone build snapshot  (on my build system it's in /android-build/ and the project makes use of that specific path)
 Easiest way to make a standalone toolchain is using make-standalone-toolchain.sh that comes with the ndk build tools:
 
 From the path with the ndk type:
 
  	  | Code: |  	  | ./build/tools/make-standalone-toolchain.sh --platform=android-9 --system=linux-x86_64 --install-dir=/android-build/
 
 | 
 (I'm assuning you're on 64-bit linux, else linux-x86)
 
 
 If you mean compiling for normal linux, then just compiling debug-linux should be enough
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		| SER[G]ANT Expert Cheater
 
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 Joined: 29 Dec 2005
 Posts: 215
 Location: Russia
 
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				|  Posted: Tue Nov 19, 2013 4:05 am    Post subject: |   |  
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				| rev2228 (32-bit) 
 
  	  | Code: |  	  | Free Pascal Compiler version 2.6.1 [2013/02/24] for i386 Copyright (c) 1993-2012 by Florian Klaempfl and others
 Filehandler.pas(61,16) Error: Unknown identifier "RAX"
 Filehandler.pas(61,16) Error: Assembler syntax error
 Filehandler.pas(62,18) Error: Unknown identifier "RAX"
 Filehandler.pas(62,19) Error: Unknown identifier "RAX"
 Filehandler.pas(62,19) Error: Assembler syntax error
 Filehandler.pas(62,19) Error: Assembler syntax error
 Filehandler.pas(66,15) Error: Unknown identifier "RAX"
 Filehandler.pas(66,15) Error: Assembler syntax error
 Filehandler.pas(128) Fatal: There were 8 errors compiling module, stopping
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 FIXED
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		| SER[G]ANT Expert Cheater
 
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 Joined: 29 Dec 2005
 Posts: 215
 Location: Russia
 
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				|  Posted: Thu Feb 13, 2014 6:37 am    Post subject: |   |  
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				|  	  | Quote: |  	  | rev2380 Missed "Sounds.RC"
 and
 
  	  | Code: |  	  | DissectCodeunit.pas(65,6) Fatal: Can not find unit frmReferencedFunctionsUnit used by DissectCodeunit. 
 | 
 | 
 Fixed
 
 But now:
 
 
  	  | Code: |  	  | cheatengine.lpr(205,1) Error: Error while compiling resources. Compile with -vd for more details. Check for duplicates. cheatengine.lpr(205,1) Fatal: There were 1 errors compiling module, stopping
 
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 (I reinstalled Windows and now I have Lazarus-1.1-40379-fpc-2.6.1-20130224-win32.exe)
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		| mgr.inz.Player I post too much
 
  Reputation: 222 
 Joined: 07 Nov 2008
 Posts: 4438
 Location: W kraju nad Wisla. UTC+01:00
 
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				|  Posted: Thu Feb 13, 2014 11:42 am    Post subject: |   |  
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				| edit Sounds.RC file: 
 BUILDIN_ACTIVATE         RCDATA ".\\sounds\\tick1.wav"
 BUILDIN_DEACTIVATE       RCDATA ".\\sounds\\tick2.wav"
 
 
 
 (btw. I'm using Lazarus 1.0.14 FPC 2.6.2)
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		| SER[G]ANT Expert Cheater
 
  Reputation: 10 
 Joined: 29 Dec 2005
 Posts: 215
 Location: Russia
 
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				|  Posted: Thu Feb 13, 2014 12:48 pm    Post subject: |   |  
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				| mgr.inz.Player Thx!
 "Lazarus 1.0.14 FPC 2.6.2" + edited "sounds.rc" hepled me
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		| angxa How do I cheat?
 
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				|  Posted: Tue Mar 04, 2014 7:03 am    Post subject: Error After Compiling |   |  
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				| Can someone help me with this error ? i got all file after compiling but when i want test there error reading open button.
 
 thanks for ur help
   
 
 
 
	
		
	 
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		| Dark Byte Site Admin
 
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 Location: The netherlands
 
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				|  Posted: Tue Mar 04, 2014 7:07 am    Post subject: |   |  
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				| undo the last change you did till the point where it does work, and then fix that problem (tip: Never ever ever ever ever ever ever ever use automatic replace tools) _________________
 
 Do not ask me about online cheats. I don't know any and wont help finding them.
 Like my help? Join me on Patreon so i can keep helping
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