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speederman Cheater
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Joined: 18 Dec 2006 Posts: 33
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Posted: Thu Feb 01, 2007 9:47 am Post subject: Code Injection.? |
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| Anyone can explain in more details? |
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Labyrnth Moderator
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Joined: 28 Nov 2006 Posts: 6300
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Posted: Thu Feb 01, 2007 12:25 pm Post subject: |
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Did you do the CE tutorials man ?
It sure sounds like you have not done them,
Code injection:
This is when you take a piece of assembly code "The one you found in memory that controls what ever" and write your code in to make the application do what you want it to do.
Of course there is a little bit more to that, like finding a cave, noping left over bytes and such.
But if you use CE you can simplify your injection, until you learn to do it on your own. |
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speederman Cheater
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Joined: 18 Dec 2006 Posts: 33
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Posted: Fri Feb 02, 2007 2:37 am Post subject: |
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| Labyrnth wrote: | Did you do the CE tutorials man ?
It sure sounds like you have not done them,
Code injection:
This is when you take a piece of assembly code "The one you found in memory that controls what ever" and write your code in to make the application do what you want it to do.
Of course there is a little bit more to that, like finding a cave, noping left over bytes and such.
But if you use CE you can simplify your injection, until you learn to do it on your own. |
OMG..finding a cave, noping left over bytes and such. These things also included in the tutorial? BTW some address like GodMode also is in Code Injection? |
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I Relix I Newbie cheater
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Joined: 25 Jan 2007 Posts: 14
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Posted: Fri Feb 02, 2007 12:02 pm Post subject: |
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side question
code injection is the changing of addresses value right  |
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ELITE_eNergizer Newbie cheater
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Joined: 01 Feb 2007 Posts: 18
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Posted: Fri Feb 02, 2007 1:11 pm Post subject: |
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| To my belief, you can pretty much do anything with a working code in the injection. |
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CracKPod Newbie cheater
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Joined: 29 Jan 2007 Posts: 14 Location: Germany
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Posted: Fri Feb 02, 2007 2:36 pm Post subject: |
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No... Changing a Value is changing a Value..
Code Injection is something other...
Ill try to explain but if im worse in explaining --> German!
Oke..
For mostly each value exist a function in the Game.
e.g if u buy a Hat, ur money value will decrease cuz the function
for the value was activicated. With CE u are able to edit
this function,e.g manipulate it so that u get the money for the top
instead losing it. _________________
Information is the most dangerous weapon.
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appalsap Moderator
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Joined: 27 Apr 2006 Posts: 6753 Location: Pakistan
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Posted: Fri Feb 02, 2007 2:38 pm Post subject: |
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| Code injection is running your code in another process's address space |
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CracKPod Newbie cheater
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Posted: Fri Feb 02, 2007 3:03 pm Post subject: |
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@appalsap
I wanted to explain it understandable to those guys... _________________
Information is the most dangerous weapon.
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I Relix I Newbie cheater
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Joined: 25 Jan 2007 Posts: 14
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Posted: Fri Feb 02, 2007 3:45 pm Post subject: |
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Uh I understand I just typed it in its most basic form to be sure, and thanks for the explaination.
PSP's suck to type on.  |
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Labyrnth Moderator
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Joined: 28 Nov 2006 Posts: 6300
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Posted: Fri Feb 02, 2007 8:02 pm Post subject: |
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Ok guys, Take a look at this simple injection done in CE.
This is a basic injection it can be done any number of ways.
Let say EAX is lives in a game.
The original code is moving 1 in to eax, One life Right?
Well im changing it to 63, This will make me have 99 lives in the game.
??? What 99 lives? But you changed it to 63 ?
Thats because 63 in hexadecimal is 99 in decimal.
And decimal is what you see in game.
Im sorry if you still dont get it, Because i dont know any other way to explain it fellas.
| Code: | alloc(newmem,2048) //2kb should be enough
label(returnhere)
label(originalcode)
label(exit)
0058B7F2:
jmp newmem
nop
returnhere:
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov [eax],00000063
originalcode:
mov [eax],00000001
exit:
jmp returnhere
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I Relix I Newbie cheater
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Joined: 25 Jan 2007 Posts: 14
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Posted: Fri Feb 02, 2007 9:14 pm Post subject: |
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| That actually explains a lot, tee waah. |
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