Posted: Fri Dec 21, 2012 2:42 pm Post subject: The pointer scanning took me about 3 hours?!
Hi.
Well, I found the X/Y coordinates. It's for some online game and it uses about 2 GB of RAM.
So now I got coordinates and I do scan for pointer for one of it (the coordinates).
The process took about 3 hours and during this time the game crashed, I guess because of "computer lag". After that I just clicked on stop ...
I cannot use debugger because it's protected against it.
So, is there any way to speedup that process of scanning?
Or how do I do it the other way?
Joined: 09 May 2003 Posts: 25864 Location: The netherlands
Posted: Fri Dec 21, 2012 2:49 pm Post subject:
You can close the game when the pointerscanner has done the initial part (green bar), that will free up some memory and speed.
Besides that try playing with thelevel and structsize _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
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