Posted: Sun Aug 12, 2012 10:47 am Post subject: [Suggestion] Pointer scan for finding array
What I was thinking was to make it possible to have it scan for multiple addresses and then compare offsets to find an array.
Eg. If you have the health of all characters in the game, you could perform a pointer scan for all of them and have CE compare offsets and find only the ones that have the same offsets to a certain level.
Right now I'm doing it manually, making pointer scans for each object likely to be in the same array, then comparing offsets.
If there's already such implementation, please do tell me.
Joined: 09 May 2003 Posts: 25807 Location: The netherlands
Posted: Sun Aug 12, 2012 1:03 pm Post subject:
Not sure, but you could try the structure spider
It will generate a relative pointer paths to offsets that have the same value (or different) between two structures.
Right now it only supports a compare of two structures at a time though _________________
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