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Black Mesa : Source
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S3NSA
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PostPosted: Wed Dec 10, 2008 4:55 pm    Post subject: Black Mesa : Source Reply with quote

Oh Yehs!

http://uk.youtube.com/watch?v=N80U_KoIcoo
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ControlAltDelete
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PostPosted: Wed Dec 10, 2008 4:56 pm    Post subject: Reply with quote

DO WANT, How much will it be?
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but sadly this is 1984 and western civilization the last ones standing at the top of titanic before it sinks...no matter what you do, they know
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Sui
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PostPosted: Wed Dec 10, 2008 4:56 pm    Post subject: Reply with quote

It's a mod i think ~~
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ArcaneKnite
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PostPosted: Wed Dec 10, 2008 4:56 pm    Post subject: Reply with quote

ControlAltDelete wrote:
DO WANT, How much will it be?


Hopefully it will be a free mod.

Or are all mods free?
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ControlAltDelete
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PostPosted: Wed Dec 10, 2008 4:57 pm    Post subject: Reply with quote

A MOD YOU SAY!? FUCK YEAH BLACK MESA.
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but sadly this is 1984 and western civilization the last ones standing at the top of titanic before it sinks...no matter what you do, they know
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S3NSA
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PostPosted: Wed Dec 10, 2008 5:01 pm    Post subject: Reply with quote

Quote:
Black Mesa is a complete re-creation of the game Half-Life, utilizing the Source engine. Black Mesa will let you re-visit the world that started the Half-Life continuum.
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Sui
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PostPosted: Wed Dec 10, 2008 5:02 pm    Post subject: Reply with quote

duh
http://www.blackmesasource.com/

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mgr.inz.Player
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PostPosted: Thu Aug 09, 2012 7:04 am    Post subject: Reply with quote

Raminator
Black Mesa : Source, Lead Developer


07-08-12
Is this a leak? Was it released intentionally?

    We had always been planning to release gameplay video(s) as part of the social media campaign, and we'd always hinted as such. Unfortunately, we ran into some difficulties while we were wrapping up the build (including several severe FPS drops and crashes) that delayed our plans for the media campaign and any gameplay videos. Once we got those sorted, we started to try to figure out what we could show off; the video that was posted to YouTube was a rough first cut outlining some possible action.

    Someone showed someone else something they shouldn't have, and that someone else decided to share that something with the internet. And here we are today. Bottom line is that sooner or later, you were going to see what you saw; that's why we haven't tried to cover everything up or get it taken down. There's no conspiracy, we don't have any ulterior motives.

How old is the build of the game?

    The build featured in the video is between four and five weeks old. The art assets, level design, lighting, sound effects and music, voice acting, weapons, gameplay mechanics, etc. are all basically final. You won't be seeing very many changes between what's in the video and what's in the final product.

Is the music actually in-game?

    The music in the second half in the video is the actual song from the level, it hasn't been overlaid afterwards. It syncs up well with the action because it's been designed to; the song was specifically written for this area. The audio quality of the YouTube video doesn't do it justice though, and it sounds like the game's music volume was turned up too high while the video was recorded.

Why are there iron-sights in the game?

    You can look down the sights of the .357 for a slight zoom and increase in accuracy at the expense of your rate of fire. It was a mechanic that was present in Half-Life: Deathmatch, but we've brought it into the singleplayer to help solidify the weapon's role. We've added an option to the main menu to completely disable that functionality, as a result of the feedback we've received from the video.

    The .357 and crossbow are the only weapons that you can use the sights on, and they're for decent gameplay reasons. We aren't casualising or consolifying the mod; you don't have regenerating health, there aren't chest-high walls, you won't get strawberry jam on the screen when you're hurt, etc.

Why does everything look like crap?

    The compression YouTube applies has blurred and darkened everything, even at 720p settings. You lose a lot of stuff like the scanlines on the HUD, the stars twinkling in the sky, the moonlight illuminating the launch pad and the hologram illuminating the control bunker, any real texture detail, outdoor characters, etc. I've got the original video at 1080p, and everything looks fine.

Why is the voice acting so bad?

    Everything is intentional; the soldiers are meant to sound like over-the-top movie bad guys. We're not interested in trying to get you to empathise with the enemies.

Will this affect the plans for further media or the release?

    It has, we're actually going to be moving some things forward. Time has never been on our side.

08-08-12

Why was the video taken down?

    Like I said yesterday, we were always intending to release a video, and this was an early cut that wasn't meant to be posted. Now that it's been leaked, we're okay with it being on the internet because people were going to see it one way or another anyway. However, we strongly feel that it should be on our own terms; it shouldn't be a way for an unrelated third-party to drum up their own publicity.

Are you going to upload a new one?

    I'm planning to re-upload the video to our own YouTube channel in 1080p (which I assume is the same one that has been doing the Sendspace/Dropbox rounds on the forums). There's been some debate within the team about recording an updated version that addresses the feedback we've received, but I can't yet confirm if we'll actually be able to do that.

Will you be taking down re-uploads?

    No. The video's all over the internet now, and it isn't in anyone's interests to try and cram this particular genie back into its bottle; it's just not going to happen. Thank you to those who have reported mirrors to me, but from here on out we'll just stick with re-uploading it ourselves and letting any other copies be.

10-08-2012
Will these changes delay the release of the mod?

    No. Like I said yesterday, these changes have already been made. All of the things I listed were either already underway or very trivial to implement. Adding the option for iron sights involved a few lines of code, changing the grunt voices required a quick batch effect, giving the grunts gasmasks only needed a few lines of scripting to be removed, only a few lines of dialogue were re-recorded. The net effect on the release date is basically nonexistent.

Why are you suddenly caving in to the community?

    It's not a case of caving in to popular demand or compromising our own artistic vision. Some of the points that were brought up were either things we had considered ourselves, or things that we had not noticed. We wouldn't have made these changes if we didn't agree with them, or if they were contrary to what we had previously tried to do.

So what's going to happen to the grunt's voices?

    I think people have mistaken what I said earlier about the grunt's voices. There isn't going to be any less variety in the voice acting; there were two voices before (commanders, grunts/medics), there are still two voices now (commanders/grunts, medics). Commanders and grunts now use the same gruff voice, while medics use the cleaner voice. Both sets of voices have the radio filter applied, irrespective of whether they are wearing a gasmask or not. If you need to rationalise it, the commanders and medics are wearing throatmikes.

What's going to happen to the grunt's faces?

        *All human grunts still use the face-creation system to randomly select their facial features, skin colour, equipment loadout, etc.
        *The vast majority of grunts wore gasmasks before, so it's not a significant change for them all to have it. There isn't really a sudden lack of diversity brought on about this change.
        *Commanders and medics will always have their faces visible.
        *You never get to observe the grunts up close like you do with scientists and security guards, what with them trying to kill you and all. If you feel the need to inspect dead bodies to make sure they're unique, you've got bigger problems than a video game.

Will we be able to listen to or use the old song?

    Yes. The song will be available for download alongside the rest of the soundtrack, and you can easily slot it back in to the game (it was designed to fit in here anyway).


past 3:10

Link





1080p

Link

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Last edited by mgr.inz.Player on Fri Aug 10, 2012 5:44 am; edited 1 time in total
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Michael
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PostPosted: Thu Aug 09, 2012 8:35 am    Post subject: Reply with quote

People are just hearing about this?

Anyways, yeah, it is a free sourcemod. They started the project forever ago and only have recently picked up development again (there was a period where they just said fuck work). Beautiful game but the voice acting is terrible.
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br0l0ck
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PostPosted: Thu Aug 09, 2012 8:37 am    Post subject: Reply with quote

Michael wrote:
People are just hearing about this?

Anyways, yeah, it is a free sourcemod. They started the project forever ago and only have recently picked up development again (there was a period where they just said fuck work). Beautiful game but the voice acting is terrible.
op post is from FOUR years ago
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Up2Admin
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PostPosted: Thu Aug 09, 2012 11:35 am    Post subject: Reply with quote

Michael wrote:
People are just hearing about this?

Anyways, yeah, it is a free sourcemod. They started the project forever ago and only have recently picked up development again (there was a period where they just said fuck work). Beautiful game but the voice acting is terrible.
Because it's a remake of the first Half-Life... I wouldn't have it any other way.
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Michael
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PostPosted: Thu Aug 09, 2012 1:32 pm    Post subject: Reply with quote

Brolock wrote:
Michael wrote:
People are just hearing about this?

Anyways, yeah, it is a free sourcemod. They started the project forever ago and only have recently picked up development again (there was a period where they just said fuck work). Beautiful game but the voice acting is terrible.
op post is from FOUR years ago

Fucking

This is what happens when people bump old posts.
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Sephiron
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PostPosted: Thu Aug 09, 2012 1:39 pm    Post subject: Reply with quote

Many years later, still no black mesa.
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Michael
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PostPosted: Thu Aug 09, 2012 2:08 pm    Post subject: Reply with quote

Bruce Lee wrote:
Michael wrote:
Brolock wrote:
Michael wrote:
People are just hearing about this?

Anyways, yeah, it is a free sourcemod. They started the project forever ago and only have recently picked up development again (there was a period where they just said fuck work). Beautiful game but the voice acting is terrible.
op post is from FOUR years ago

Fucking

This is what happens when people bump old posts.

no, this is what happens when people don't read
and also what happens when they blame their stupidity on others

hurr yes i dumb becus i didn't observe the post day

plz take my virginity im not worthy (:
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Sui
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PostPosted: Thu Aug 09, 2012 2:13 pm    Post subject: Reply with quote

2008 pfpfppfff
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