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[QUESTION]Translocation
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JohnT
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PostPosted: Sat Jul 30, 2011 5:50 pm    Post subject: [QUESTION]Translocation Reply with quote

Well i saw a lots of trainers with the option translocation
i think this is a very good option and i would like to ask if anyone knows how this hack/cheat is created ..what method are used? what types and what types of scanning it needs ?

Hope you answer me

JohnT

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Geri
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PostPosted: Sat Jul 30, 2011 7:21 pm    Post subject: Reply with quote

Do you mean the teleport here teleport there things?
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SwaggaJackin'
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PostPosted: Sat Jul 30, 2011 7:57 pm    Post subject: Reply with quote

Find the characters X,Y (and Z if 3D game) coordinates and just find a way to write the values yourself.
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JohnT
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PostPosted: Sat Jul 30, 2011 8:44 pm    Post subject: Reply with quote

i mean when you kill an enemy you are teleported to him
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Dark Byte
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PostPosted: Sat Jul 30, 2011 11:06 pm    Post subject: Reply with quote

are you sure it's not teleporting right behind someone, aiming at their head and automatically shoot ?

anyhow, it depends on the game. First test would be to see if speedhack has an effect or if you're constantly being set back.
If speedhack works then the play position is clientsided and should be possible to mess with (might have to go in combination of an ingame event that triggers clientsided handling, like jumping or running)

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SwaggaJackin'
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PostPosted: Sun Jul 31, 2011 12:51 am    Post subject: Reply with quote

Assuming this is a single player game, you'll probably need to find the pointer that points to an enemy structure, get the enemy location from that structure and inject code into the part of the game that determines if an enemy dies, then before it occurs, write your position where the enemies position was.

Last edited by SwaggaJackin' on Mon Aug 01, 2011 8:38 pm; edited 1 time in total
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JohnT
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PostPosted: Mon Aug 01, 2011 4:20 am    Post subject: Reply with quote

wait wait

please make it more simple i didnt actually get you in the last part

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JohnT
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PostPosted: Mon Aug 01, 2011 2:46 pm    Post subject: Reply with quote

well could you please explain SwaggaJackin'
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Slugsnack
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PostPosted: Mon Aug 01, 2011 4:38 pm    Post subject: Reply with quote

SwaggaJackin' wrote:
Assuming this is a single player game, you'll probably need to find the pointer that points to an enemy structure, get the enemy location from that structure and inject code into the part of the game that determines if an enemy dies, then before it occurs, write the enemies position to your own position.

that would teleport the dead enemy on top of you
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SwaggaJackin'
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PostPosted: Mon Aug 01, 2011 8:38 pm    Post subject: Reply with quote

Ooops, that was a typo on my part.
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gaming04
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PostPosted: Tue Aug 02, 2011 12:21 am    Post subject: Reply with quote

Dark Byte wrote:
are you sure it's not teleporting right behind someone, aiming at their head and automatically shoot ?

anyhow, it depends on the game. First test would be to see if speedhack has an effect or if you're constantly being set back.
If speedhack works then the play position is clientsided and should be possible to mess with (might have to go in combination of an ingame event that triggers clientsided handling, like jumping or running)


Wait a minute Dark Byte, are you helping him even when you realize this hack was targeted towards an online multiplayer game? Isn't that against the rules?

@JohnT You are obviously not ready for this hack yet if you hadn't been able to find player pointers, player IDs, and enemy death routine. Let alone finding them, you still need to be able to control them properly. Start first by hunting for player pointers, you'll know what to do when you find them. If you can't, keep studying until you learn all three objectives.
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Dark Byte
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PostPosted: Tue Aug 02, 2011 8:39 am    Post subject: Reply with quote

it's only against the rules if you mention which game or give game specific code. Methodologies are fine
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JohnT
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PostPosted: Wed Aug 03, 2011 12:12 am    Post subject: Reply with quote

no its not for online games
it is for fps games
i need to make one for modern warfare 2

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atom0s
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PostPosted: Wed Aug 03, 2011 1:07 am    Post subject: Reply with quote

JohnT wrote:
no its not for online games
it is for fps games
i need to make one for modern warfare 2


FPS = First Person Shooter
MW2 = Online FPS = Multiplayer = Online game.

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JohnT
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PostPosted: Wed Aug 03, 2011 4:08 am    Post subject: Reply with quote

no
modern warfare has a single player too
o god have you played the game?

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