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ControlAltDelete
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PostPosted: Tue Mar 29, 2011 7:05 pm    Post subject: Reply with quote

Do want.
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but sadly this is 1984 and western civilization the last ones standing at the top of titanic before it sinks...no matter what you do, they know
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Evil_Intentions
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PostPosted: Tue Mar 29, 2011 7:22 pm    Post subject: Reply with quote

done been sent Very Happy
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InternetIsSeriousBusiness
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PostPosted: Tue Mar 29, 2011 7:24 pm    Post subject: Reply with quote

I'll test.
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Evil_Intentions
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PostPosted: Tue Mar 29, 2011 7:49 pm    Post subject: Reply with quote

Senteded..
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Society
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PostPosted: Tue Mar 29, 2011 7:52 pm    Post subject: Reply with quote

Evil_Intentions wrote:
@Society. Do you have nothing better to do?

@Gogodr. THAT'S NOT THE POINT...but I love you for it

gay

ControlAltDelete wrote:
Do want.

gayer

soooo gay.
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ControlAltDelete
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PostPosted: Tue Mar 29, 2011 8:02 pm    Post subject: Reply with quote

Society wrote:
Evil_Intentions wrote:
@Society. Do you have nothing better to do?

@Gogodr. THAT'S NOT THE POINT...but I love you for it

gay

ControlAltDelete wrote:
Do want.

gayer

soooo gay.


the word fractal makes me interested

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Shrooms wrote:
but sadly this is 1984 and western civilization the last ones standing at the top of titanic before it sinks...no matter what you do, they know
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Society
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PostPosted: Wed Mar 30, 2011 10:24 am    Post subject: Reply with quote

ControlAltDelete wrote:
Society wrote:
Evil_Intentions wrote:
@Society. Do you have nothing better to do?

@Gogodr. THAT'S NOT THE POINT...but I love you for it

gay

ControlAltDelete wrote:
Do want.

gayer

soooo gay.


the word fractal makes me interested

luv u 2 bebe
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jiiui
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PostPosted: Wed Mar 30, 2011 11:42 am    Post subject: Reply with quote

(I don't have PMs)

First off, it needs a stop button, now. Drop whatever other features you're adding and make it so you can stop the fucking thing. Pause/continue would be nice too, but stop is a must.

UI:
There is no space between the label and the control for Fractal Order, Root Node, Start, Min, and Max.

Your name is not quite centred at the bottom.

The window can be resized but the layout does not change to accommodate this. Either make the UI re-flow on resize or prevent resizing.

There's no point right-justifying the time estimate, just stick it after the label.

I would change the order of the octave controls to min - start - max.

It defaults to saving to the root of the system drive. Might want to change that, not sure what to. Also it doesn't add an extension and doesn't indicate that it saves as MIDI, I just guessed and added '.mid' and was right it seems.

--

I have no musical knowledge, I only signed up because I like testing stuff, so I can't help you with musical technicalities. This might come in handy as a base for the BGM in my shitty game I will never fucking finish making.

Anyways yeah I like the concept but you need to multithread the player so you can add the stop button, and fix up the UI a bit.
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Evil_Intentions
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PostPosted: Wed Mar 30, 2011 2:07 pm    Post subject: Reply with quote

jiiui wrote:
(I don't have PMs)

First off, it needs a stop button, now. Drop whatever other features you're adding and make it so you can stop the fucking thing. Pause/continue would be nice too, but stop is a must.

UI:
There is no space between the label and the control for Fractal Order, Root Node, Start, Min, and Max.

Your name is not quite centred at the bottom.

The window can be resized but the layout does not change to accommodate this. Either make the UI re-flow on resize or prevent resizing.

There's no point right-justifying the time estimate, just stick it after the label.

I would change the order of the octave controls to min - start - max.

It defaults to saving to the root of the system drive. Might want to change that, not sure what to. Also it doesn't add an extension and doesn't indicate that it saves as MIDI, I just guessed and added '.mid' and was right it seems.

--

I have no musical knowledge, I only signed up because I like testing stuff, so I can't help you with musical technicalities. This might come in handy as a base for the BGM in my shitty game I will never fucking finish making.

Anyways yeah I like the concept but you need to multithread the player so you can add the stop button, and fix up the UI a bit.


Thank you for that. Pretty much all of the UI changes have been made. I wish dearly that I could add a stop button but, as far as I know, this is impossible. All questions asking how to do it are let unanswered on the project's site. I will see what I can do, but it just may not be possible.
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gogodr
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PostPosted: Wed Mar 30, 2011 2:11 pm    Post subject: Reply with quote

to make a stop button I guess you have to remake the play button
and make your program play the sound of each note as it gets processed instead of first processing the score and then playing it. that way you can about the thread that processes and plays the music with the stop button.

this is just a guess. I could be wrong.
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Evil_Intentions
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PostPosted: Wed Mar 30, 2011 2:17 pm    Post subject: Reply with quote

gogodr wrote:
to make a stop button I guess you have to remake the play button
and make your program play the sound of each note as it gets processed instead of first processing the score and then playing it. that way you can about the thread that processes and plays the music with the stop button.

this is just a guess. I could be wrong.


I tried using a process and play system, but it completely destroys the tempo and instead plays as fast as your processor can run it. I don't know how I can throttle it.

I was able to stop with that method though...
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gogodr
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PostPosted: Wed Mar 30, 2011 2:19 pm    Post subject: Reply with quote

oh wait .. you can process the whole score.. but when you hit play you are not creating a new thread for it are you?
my recomendation would be make the playh button start 2 threads
thread 1 processes the score and make a label update in the UI letting the user know it is processing then after it finishes create a new thread that starts playing the song ( also update the same label with a "now playing " )
that was you can abort the second thread with a stop button cant you ?


Last edited by gogodr on Wed Mar 30, 2011 2:21 pm; edited 1 time in total
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Evil_Intentions
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PostPosted: Wed Mar 30, 2011 2:20 pm    Post subject: Reply with quote

gogodr wrote:
oh wait .. you can process the whole score.. but when you hit play you are not creating a new thread for it are you?


Basically no...
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gogodr
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PostPosted: Wed Mar 30, 2011 2:21 pm    Post subject: Reply with quote

my recomendation would be make the playh button start 2 threads
thread 1 processes the score and make a label update in the UI letting the user know it is processing then after it finishes create a new thread that starts playing the song ( also update the same label with a "now playing " )
that was you can abort the second thread with a stop button cant you ?
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Evil_Intentions
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PostPosted: Wed Mar 30, 2011 2:28 pm    Post subject: Reply with quote

gogodr wrote:
my recomendation would be make the playh button start 2 threads
thread 1 processes the score and make a label update in the UI letting the user know it is processing then after it finishes create a new thread that starts playing the song ( also update the same label with a "now playing " )
that was you can abort the second thread with a stop button cant you ?


The only problem is I would most likely have to rewrite alot of the program. Its not like

Start a new thread
{
do shit in this thread
}
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