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Need help! [noob quesiton]

 
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Shumalja
How do I cheat?
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Joined: 06 Oct 2010
Posts: 1

PostPosted: Wed Oct 06, 2010 2:06 pm    Post subject: Need help! [noob quesiton] Reply with quote

Hi, I'm new with all this and im trying to figure out how to add some money in an online game.

Ok, this is what I've done:
I moved some money in my inventory into different stacks so I could get the value for one stack in CE.

I found the value for one stack and just tried to change it and the moneystack increased ingame to the value(1000) I put in, but the moneystack is just worth the original value(3) when I try to buy stuff at the vendors.

So I tried that "Find out what accesses this adress" while subtracting the moneystack by 2, so only 1 coin remain.

This is what I got:
72a7ac1c - mov [edi+ecx*4-04],eax

edi=1756F890
ecx=00000001
eax=00000002

I'm not sure what to do next, or even if anything I've previously done is correct.

Appriciates any help, thanks!
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Dark Byte
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Location: The netherlands

PostPosted: Wed Oct 06, 2010 2:19 pm    Post subject: Reply with quote

Looks like it's server sided because the only instruction that writes to it is a copy command used to copy data from a received packet to your client

the value you found is for display purposes only

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Shumalja
How do I cheat?
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Joined: 06 Oct 2010
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PostPosted: Wed Oct 06, 2010 2:24 pm    Post subject: Reply with quote

Is there any other way I could make this work with the use of CE?
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low_density
Expert Cheater
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Joined: 08 Aug 2009
Posts: 156

PostPosted: Thu Oct 07, 2010 1:23 am    Post subject: Reply with quote

when it's server sided it's impossible to change it just by memory editing... you will have to use packet editor to do it... and it's not going to be an easy one, since most of the games have a checksum and will boot you out of the game when you simply send a packet without changing parts of it...
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Dark Byte
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PostPosted: Thu Oct 07, 2010 8:05 am    Post subject: Reply with quote

server sided means that even a packet editor can not change it
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