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Warcraft III LAN player pointer.

 
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xlink
How do I cheat?
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Joined: 11 Sep 2009
Posts: 0

PostPosted: Wed Oct 21, 2009 6:43 am    Post subject: Warcraft III LAN player pointer. Reply with quote

Hello, I've been trying for awhile to find static pointers for the player names in a lan game ( I want to make a banlist for garena ).

I've been watching the tutorials for step 8 but it doesn't seem to work for a real game..

I've gotten this far : see attachment

When i run "what accesses this address" it tells me either that the pointer value is the same like the last ones so it goes in a cicle or this :

Code:
 EAX=0012FB54
EBX=0889011C
ECX=0F970488
EDX=40090068
ESI=0012FB54
EDI=088A01BC
EBP=088B0484
ESP=0012FB2C
EIP=0200AE0B

Probable base pointer =0012FB54

0200ae05 - xor esi,esi
0200ae07 - jmp gamemain+62159b
>>0200ae09 - mov esi,[esi]
0200ae0b - lea eax,[esp+28]
0200ae0f - cmp esi,eax


Tried to scan for 0012FB54 but I do not seem to find it.

I'm new to this and I do not know any ASM, please help me.



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Aratrix
How do I cheat?
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Joined: 17 Nov 2009
Posts: 2

PostPosted: Tue Nov 17, 2009 9:51 am    Post subject: Reply with quote

I can't help, but I will add that I'm looking at the same problem with the same game. The farthest I've gotten is 12 levels deep (which includes a lot of trial and error).

And that's just one pointer path. It seems like there are many other possible pointer paths, and when I try going down their roads a level or two, they seem like possibilities too.

I think part of the problem for me is that I don't know what paths to discard, what opcodes are most likely to yield the result I want (I assume CMP isn't one of them, but again, I'm not sure).

So one question: is there a tutorial that will help me be more discerning in choosing pointer paths?

Such a tutorial might have advice on:
- Is it better to look for the lowest or highest address when you scan for addresses containing a value? Or does it ever matter?
- If you're given a list of 10 instructions that access your pointer, are certain opcodes most likely to lead to the next pointer? I assume you don't generally try them all.
- Does the order of instructions in the "The following opcodes accessed..." list correlate to how likely they are to be correct?

I'm new to this stuff (memory scanning/basic assembler), but I enjoy it. I found the CE tutorial steps very easy, and I'm looking for information to get me to the next level.

But most importantly: I want the base pointers for the player names for this game!
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False Prophet
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Joined: 28 May 2006
Posts: 121

PostPosted: Wed Mar 17, 2010 11:41 pm    Post subject: Reply with quote

IIRC, Warcraft 3 will drop all players in the game if a value is altered.
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MyWorld88
How do I cheat?
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Joined: 18 Aug 2010
Posts: 3

PostPosted: Wed Sep 01, 2010 5:19 am    Post subject: Reply with quote

hi, I have tried probably "all or most" different pointers' paths that exist, but in all cases it keeps looping.

--> Any help on this problem for finding Wc3 LAN player names?

--> Is there a security or something else that prevents us from finding our 'base static pointers'?
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