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different Static (green) address upon restar?

 
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ChainRule
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Joined: 21 Jan 2008
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PostPosted: Thu Nov 05, 2009 3:14 pm    Post subject: different Static (green) address upon restar? Reply with quote

Hey guys, first of all, thanks for reading this and the help if you are helping. I found a static address to a game and it is fine as long as my computer isn't restarted. If I restart the game and not the computer, it's fine. I think I have to add in modular address and offset; however, how can I do that?

Here's what access the static address:

mov eax,[editorloadscene+9374c4]

how can I find the address to editorloadscrene? It is a procedure call, I'm just unsure how to use CE to find it.

Thanks again
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Dark Byte
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PostPosted: Thu Nov 05, 2009 4:20 pm    Post subject: Reply with quote

use as address "editorloadscene+9374c4"
just like that
ce will know what you mean

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ChainRule
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Joined: 21 Jan 2008
Posts: 40

PostPosted: Thu Nov 05, 2009 4:43 pm    Post subject: Reply with quote

Thanks Smile

Edit:

Is that how you include a modular address? I would assume you can also use "game.exe + XXXX" in the address ?
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