Posted: Thu Nov 05, 2009 3:14 pm Post subject: different Static (green) address upon restar?
Hey guys, first of all, thanks for reading this and the help if you are helping. I found a static address to a game and it is fine as long as my computer isn't restarted. If I restart the game and not the computer, it's fine. I think I have to add in modular address and offset; however, how can I do that?
Here's what access the static address:
mov eax,[editorloadscene+9374c4]
how can I find the address to editorloadscrene? It is a procedure call, I'm just unsure how to use CE to find it.
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