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Csimbi I post too much
Reputation: 98
Joined: 14 Jul 2007 Posts: 3398
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Dark Byte Site Admin
Reputation: 474
Joined: 09 May 2003 Posts: 25952 Location: The netherlands
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Posted: Sat Aug 29, 2009 6:00 pm Post subject: |
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if all pc games where less than 64KB big, and all used the same graphics device then yes, it'd be useable, but with the current amount of memory in games(8000 times that 64KB screen), I doubt you'd see anything useful in a memory view like that (I could probably add some colors to ce's mem view to make it easier to spot changes though, but would be useless in fullscreen games where the fading will be over by the time you're alt tabbed to ce)
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hcavolsdsadgadsg I'm a spammer
Reputation: 26
Joined: 11 Jun 2007 Posts: 5801
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Posted: Sat Aug 29, 2009 8:12 pm Post subject: |
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that was strangely fun to watch.
was pretty neat when he was drawing on the screen.
Last edited by hcavolsdsadgadsg on Sat Aug 29, 2009 8:14 pm; edited 1 time in total |
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Csimbi I post too much
Reputation: 98
Joined: 14 Jul 2007 Posts: 3398
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Posted: Sat Aug 29, 2009 8:13 pm Post subject: |
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| Hmmm. You have goods point there, I can't argue with that.
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Karakawe I post too much
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Joined: 17 Apr 2007 Posts: 3899
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Posted: Sat Aug 29, 2009 8:25 pm Post subject: |
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| Saw this on hackaday this afternoon. Pretty awesome demo of it.
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