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wallhack Detour 1.5 into Detour 2.1

 
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almar2023
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Joined: 14 Feb 2009
Posts: 19

PostPosted: Tue Aug 18, 2009 2:37 am    Post subject: wallhack Detour 1.5 into Detour 2.1 Reply with quote

help compiling my wallhack

my wallhack code use detours 1.5 and its detected so i make detours using detours 2.1 but i get this error when i copiled my code
Quote:

1>------ Rebuild All started: Project: wallhack, Configuration: Debug Win32 ------
1>Deleting intermediate and output files for project 'wallhack', configuration 'Debug|Win32'
1>Compiling...
1>stdafx.cpp
1>Compiling...
1>wallhack.cpp
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(57) : warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
1> c:\program files\microsoft visual studio 9.0\vc\include\string.h(74) : see declaration of 'strcpy'
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(5Cool : warning C4996: 'strcat': This function or variable may be unsafe. Consider using strcat_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
1> c:\program files\microsoft visual studio 9.0\vc\include\string.h(79) : see declaration of 'strcat'
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(72) : warning C4996: '_vsnprintf': This function or variable may be unsafe. Consider using _vsnprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
1> c:\program files\microsoft visual studio 9.0\vc\include\stdio.h(358) : see declaration of '_vsnprintf'
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(122) : warning C4244: 'initializing' : conversion from 'float' to 'LONG', possible loss of data
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(122) : warning C4244: 'initializing' : conversion from 'float' to 'LONG', possible loss of data
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(122) : warning C4244: 'initializing' : conversion from 'float' to 'LONG', possible loss of data
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(122) : warning C4244: 'initializing' : conversion from 'float' to 'LONG', possible loss of data
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(123) : warning C4244: 'initializing' : conversion from 'float' to 'LONG', possible loss of data
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(123) : warning C4244: 'initializing' : conversion from 'float' to 'LONG', possible loss of data
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(123) : warning C4244: 'initializing' : conversion from 'float' to 'LONG', possible loss of data
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(123) : warning C4244: 'initializing' : conversion from 'float' to 'LONG', possible loss of data
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(395) : error C2664: 'DetourAttach' : cannot convert parameter 1 from 'PBYTE' to 'PVOID *'
1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(396) : error C2664: 'DetourAttach' : cannot convert parameter 1 from 'PBYTE' to 'PVOID *'
1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(397) : error C2664: 'DetourAttach' : cannot convert parameter 1 from 'PBYTE' to 'PVOID *'
1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(398) : error C2664: 'DetourAttach' : cannot convert parameter 1 from 'PBYTE' to 'PVOID *'
1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(418) : error C2664: 'DetourAttach' : cannot convert parameter 1 from 'PBYTE' to 'PVOID *'
1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(419) : error C2664: 'DetourAttach' : cannot convert parameter 1 from 'PBYTE' to 'PVOID *'
1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(420) : error C2664: 'DetourAttach' : cannot convert parameter 1 from 'PBYTE' to 'PVOID *'
1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(421) : error C2664: 'DetourAttach' : cannot convert parameter 1 from 'PBYTE' to 'PVOID *'
1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
1>c:\documents and settings\joey\my documents\visual studio 2008\projects\wallhack\wallhack\wallhack.cpp(422) : error C2664: 'DetourAttach' : cannot convert parameter 1 from 'PBYTE' to 'PVOID *'
1> Types pointed to are unrelated; conversion requires reinterpret_cast, C-style cast or function-style cast
1>Build log was saved at "file://c:\Documents and Settings\joey\My Documents\Visual Studio 2008\Projects\wallhack\wallhack\Debug\BuildLog"
1>wallhack - 9 error(s), 11 warning(s)
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========


i just replaced all of DetourFunction


Quote:

pBeginScene = (oBeginScene)DetourFunction((PBYTE)dwBeginScene, (PBYTE)myBeginScene);
pEndScene = (oEndScene)DetourFunction((PBYTE)dwEndScene, (PBYTE)myEndScene);
pDrawIndexedPrimitive = (oDrawIndexedPrimitive)DetourFunction((PBYTE)dwDrawIndexedPrimitive, (PBYTE)myDrawIndexedPrimitive);
pSetStreamSource = (oSetStreamSource)DetourFunction((PBYTE)dwSetStreamSource, (PBYTE)mySetStreamSource);
pSetViewport=(oSetViewport)DetourFunction((PBYTE)dwSetViewport,(PBYTE) mySetViewport);


into

Quote:

pBeginScene = (oBeginScene)DetourAttach((PBYTE)dwBeginScene, (PBYTE)myBeginScene);
pEndScene = (oEndScene)DetourAttach((PBYTE)dwEndScene, (PBYTE)myEndScene);
pDrawIndexedPrimitive = (oDrawIndexedPrimitive)DetourAttach((PBYTE)dwDrawIndexedPrimitive, (PBYTE)myDrawIndexedPrimitive);
pSetStreamSource = (oSetStreamSource)DetourAttach((PBYTE)dwSetStreamSource, (PBYTE)mySetStreamSource);
pSetViewport=(oSetViewport)DetourAttach((PBYTE)dwSetViewport,(PBYTE)my SetViewport);


need help badly

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Hi im almar from philippines and i'm using cheatengine in all of my games i've played
i join now here because i wanted to learn and
share if how to make the UCE [undetectable cheat engine]
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Slugsnack
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PostPosted: Tue Aug 18, 2009 3:04 am    Post subject: Reply with quote

why don't you try reading the errors. mostly about casts and a few about using unsafe functions
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almar2023
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PostPosted: Tue Aug 18, 2009 6:32 pm    Post subject: Reply with quote

Slugsnack wrote:
why don't you try reading the errors. mostly about casts and a few about using unsafe functions


that is my problem i dont know what it means

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Hi im almar from philippines and i'm using cheatengine in all of my games i've played
i join now here because i wanted to learn and
share if how to make the UCE [undetectable cheat engine]
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oib111
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PostPosted: Tue Aug 18, 2009 10:18 pm    Post subject: Reply with quote

The DetourAttach function's first parameter is of type PVOID, not PBYTE, so you need to replace the PBYTE in each first parameter to PVOID. Also, learn how to program. This is obviously someone elses code.
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almar2023
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Posts: 19

PostPosted: Thu Aug 20, 2009 10:54 pm    Post subject: Reply with quote

oib111 wrote:
The DetourAttach function's first parameter is of type PVOID, not PBYTE, so you need to replace the PBYTE in each first parameter to PVOID. Also, learn how to program. This is obviously someone elses code.


still some errors

it stop

and can i ask favor can you compile it and i will make it an example in everytime i compile my own detours and//or can you make a clear tutorial to make it

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Hi im almar from philippines and i'm using cheatengine in all of my games i've played
i join now here because i wanted to learn and
share if how to make the UCE [undetectable cheat engine]
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oib111
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PostPosted: Thu Aug 20, 2009 11:17 pm    Post subject: Reply with quote

My bad, it's type PVOID*.
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8D wrote:

cigs dont make people high, which weed does, which causes them to do bad stuff. like killing
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almar2023
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Joined: 14 Feb 2009
Posts: 19

PostPosted: Thu Aug 20, 2009 11:34 pm    Post subject: Reply with quote

oib111 wrote:
My bad, it's type PVOID*.
i cant do it


always error appers and stop

by the way here is my script

someone edit and compiled it please

here is the link

htt p://rapid share . co m/files/26971 8249/src.rar.h tml

_________________
Hi im almar from philippines and i'm using cheatengine in all of my games i've played
i join now here because i wanted to learn and
share if how to make the UCE [undetectable cheat engine]
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