Joined: 09 Nov 2006 Posts: 542 Location: Lawl my email is [email protected]
Posted: Sun Dec 24, 2006 3:18 pm Post subject: How would u write an AA when the pointer value keeps changin
okay found this pointer for maple. if i nop the address it points to, then it vacs monsters. BUT the value of the addy changes each time i enter a different map or channel. But nop'ing it still has same effect to the new value. It will change from
stosb to wierd things.
how would you write one for it?
BTW
i tried the, "what accesses this address"
couldnt find the pointer. _________________
Joined: 25 Dec 2006 Posts: 1088 Location: {['-, Rick Astley ,-']} _;Never gonna give you up _;Never gonna let you down
Posted: Mon Jan 15, 2007 1:20 pm Post subject:
No he didn't, this IS the section for Auto Assembler isn't it?
And he does need help with Auto Assembler, So it belongs in this section. _________________
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