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FBIRyan Newbie cheater
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Joined: 31 Aug 2007 Posts: 13
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Posted: Sat Feb 28, 2009 3:49 pm Post subject: [C++] CreateDCW/LineTo For GunBound (Making An Aimbot) |
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EDIT:
Answered my own question.
EDIT 2:
Scroll down and see if you can help me. ^_^
Thanks,
Ryan 
Last edited by FBIRyan on Sun Mar 01, 2009 2:21 pm; edited 4 times in total |
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`unknown Grandmaster Cheater
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Joined: 20 Nov 2006 Posts: 658 Location: You lost the game.
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Posted: Sat Feb 28, 2009 4:00 pm Post subject: |
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For MapleStory I used this code when using GetPixel:
Code: | HWND MShWnd = FindWindow( "MapleStoryClass", 0 );
HDC hDC = GetDC( MShWnd ); // GetDC(0) for the whole screen |
Hope that helps  |
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FBIRyan Newbie cheater
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Posted: Sat Feb 28, 2009 4:50 pm Post subject: |
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`unknown wrote: | For MapleStory I used this code when using GetPixel:
Code: | HWND MShWnd = FindWindow( "MapleStoryClass", 0 );
HDC hDC = GetDC( MShWnd ); // GetDC(0) for the whole screen |
Hope that helps  |
GetDC sadly doesn't work for GunBound, even with a 5 byte trampoline jump. There's something else that's hooked. Thanks any ways though.  |
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`unknown Grandmaster Cheater
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Joined: 20 Nov 2006 Posts: 658 Location: You lost the game.
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Posted: Sat Feb 28, 2009 6:23 pm Post subject: |
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FBIRyan wrote: | `unknown wrote: | For MapleStory I used this code when using GetPixel:
Code: | HWND MShWnd = FindWindow( "MapleStoryClass", 0 );
HDC hDC = GetDC( MShWnd ); // GetDC(0) for the whole screen |
Hope that helps  |
GetDC sadly doesn't work for GunBound, even with a 5 byte trampoline jump. There's something else that's hooked. Thanks any ways though.  |
Really? I didn't even need trampoline my GetDC for MS. |
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FBIRyan Newbie cheater
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Joined: 31 Aug 2007 Posts: 13
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Posted: Sun Mar 01, 2009 2:07 pm Post subject: |
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`unknown wrote: | FBIRyan wrote: | `unknown wrote: | For MapleStory I used this code when using GetPixel:
Code: | HWND MShWnd = FindWindow( "MapleStoryClass", 0 );
HDC hDC = GetDC( MShWnd ); // GetDC(0) for the whole screen |
Hope that helps  |
GetDC sadly doesn't work for GunBound, even with a 5 byte trampoline jump. There's something else that's hooked. Thanks any ways though.  |
Really? I didn't even need trampoline my GetDC for MS. |
Yup!
I have another question for everyone. Obviously anything you put on GunBound's Device Context it will only appear for a second, because GunBound overwrites it with it's own display. I hook hopped TextOut and put it in a loop. It works like a charm! I hook hopped MoveToEx and LineTo and put it in a loop. It only works when GunBound isn't running though. It doesn't even appear for a second. It's in the same loop as the TextOut, by the way. Why don't the lines appear? Is there any way I can get it to work? If not, is there some other why I can draw lines through the Device Context?
Thanks Again,
Ryan
P.S. By hook hopping, I'm referring to a 5 byte trampoline.
Last edited by FBIRyan on Sun Mar 01, 2009 2:10 pm; edited 1 time in total |
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&Vage Grandmaster Cheater Supreme
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Joined: 25 Jul 2008 Posts: 1053
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Posted: Sun Mar 01, 2009 2:08 pm Post subject: |
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FBIRyan wrote: | `unknown wrote: | FBIRyan wrote: | `unknown wrote: | For MapleStory I used this code when using GetPixel:
Code: | HWND MShWnd = FindWindow( "MapleStoryClass", 0 );
HDC hDC = GetDC( MShWnd ); // GetDC(0) for the whole screen |
Hope that helps  |
GetDC sadly doesn't work for GunBound, even with a 5 byte trampoline jump. There's something else that's hooked. Thanks any ways though.  |
Really? I didn't even need trampoline my GetDC for MS. |
Yup!
I have another question for everyone. Obviously anything you put on the screen will only appear for a second, because GunBound overwrites it with it's own display. I hook hopped TextOut and put it in a loop. It works like a charm! I hook hopped MoveToEx and LineTo and put it in a loop. It only works when GunBound isn't running though. It doesn't even appear for a second. It's in the same loop at the TextOut, by the way. Why don't the lines appear? Is there any way I can get it to work? If not, is there some other why I can draw lines through the Device Context?
Thanks Again,
Ryan  |
Are you making an aimbot or something? |
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FBIRyan Newbie cheater
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Joined: 31 Aug 2007 Posts: 13
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Posted: Sun Mar 01, 2009 2:14 pm Post subject: |
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_void_ wrote: | FBIRyan wrote: | `unknown wrote: | FBIRyan wrote: | `unknown wrote: | For MapleStory I used this code when using GetPixel:
Code: | HWND MShWnd = FindWindow( "MapleStoryClass", 0 );
HDC hDC = GetDC( MShWnd ); // GetDC(0) for the whole screen |
Hope that helps  |
GetDC sadly doesn't work for GunBound, even with a 5 byte trampoline jump. There's something else that's hooked. Thanks any ways though.  |
Really? I didn't even need trampoline my GetDC for MS. |
Yup!
I have another question for everyone. Obviously anything you put on the screen will only appear for a second, because GunBound overwrites it with it's own display. I hook hopped TextOut and put it in a loop. It works like a charm! I hook hopped MoveToEx and LineTo and put it in a loop. It only works when GunBound isn't running though. It doesn't even appear for a second. It's in the same loop at the TextOut, by the way. Why don't the lines appear? Is there any way I can get it to work? If not, is there some other why I can draw lines through the Device Context?
Thanks Again,
Ryan  |
Are you making an aimbot or something? |
Yes, I am. Me and a friend are working on it together. We started out with making a program that auto-dragged, and then we decided to make an aimbot. LineTo isn't working though.(If you can help, we also need a way to scan GunBound's memory, because we want our aimbot to be memory based. Although, our back up plan is to use GetPixel.) Can anyone help us?  |
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&Vage Grandmaster Cheater Supreme
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Joined: 25 Jul 2008 Posts: 1053
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Posted: Sun Mar 01, 2009 2:26 pm Post subject: |
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Do you guys even have the constants and formulas? <.< |
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Slugsnack Grandmaster Cheater Supreme
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Posted: Sun Mar 01, 2009 4:03 pm Post subject: |
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how did you auto-drag ? directinput hook ? |
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FBIRyan Newbie cheater
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Posted: Sun Mar 01, 2009 4:51 pm Post subject: |
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_void_ wrote: | Do you guys even have the constants and formulas? <.< |
Yes, we have a formula. We made an external aimbot which works perfectly.
Slugsnack wrote: | how did you auto-drag ? directinput hook ? |
If you have an instant messenger, I can tell you how. It didn't have anything to do with clicking though.
Ryan |
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Slugsnack Grandmaster Cheater Supreme
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Posted: Sun Mar 01, 2009 5:10 pm Post subject: |
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i offer you my help via MSN, PM me if you're interested |
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FBIRyan Newbie cheater
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Posted: Sun Mar 01, 2009 10:24 pm Post subject: |
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Slugsnack wrote: | i offer you my help via MSN, PM me if you're interested |
Thanks Slugsnack, we'd appreciate it.
I added your MSN.
Ryan |
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