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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25785 Location: The netherlands
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Posted: Sat Jun 28, 2003 5:27 am Post subject: BUG: Network version doesn't work |
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The network version that comes with 3.2 will NOT scan the memory of your PC. It'll either give a error saying that a error occured during the scan, or just crash the client for fun.
I fixed it and you can now download the fixed exes here
Just overwrite the files in the network dir of Cheat Engine (default=C:\Program Files\Cheat Engine\Network\) with the files in this zip.
Oh yes, anyone even bothered playing arround with the network version? (cause I got 0 bug reports about this...)
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emperor Master Cheater
Reputation: 0
Joined: 16 May 2003 Posts: 470 Location: Germany
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Posted: Sat Jun 28, 2003 2:30 pm Post subject: |
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i've already used the network function...
however i used the beta (http://members.chello.nl/~p.heijen/Cheat%20Engine/Beta/) and experienced no probs with it ^_~ just wanted to tell you that there is somebody who used it so you didn't implement a useless feature and did bugfixes on the network vers in 2.3 and 3.2
great feature so you don't need professional remote ram edititing progs like dbxstand...
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emperor Master Cheater
Reputation: 0
Joined: 16 May 2003 Posts: 470 Location: Germany
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Posted: Sun Jun 29, 2003 4:14 am Post subject: |
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lol actually i just noticed i was using an old version of cheatengine beta 3.1 O.o --->LOL
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Dark Byte Site Admin
Reputation: 470
Joined: 09 May 2003 Posts: 25785 Location: The netherlands
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Posted: Sun Jun 29, 2003 6:54 am Post subject: |
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While I was working on the net version anyhow, I quickly put in a progressbar. (including the numerical values of it)
This way you see if the server has crashed or not.
Right now it doesn't look really good, especially the text wich I've put at a wrong location, but at least it's usefull.
get it here
To install, just copy over the current client/server files
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