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Delphi packet help

 
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thstrrthtrh
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PostPosted: Wed Nov 19, 2008 4:26 pm    Post subject: Delphi packet help Reply with quote

I am making a trainer for a multiplayer game on FreeOnlineGames.com.
The game I am making the trainer for is BunnyWars.
I know that I can do some things with WPE on the game to mess with game.
I know that I can use Delphi TCPClient to send the packet and that will work but the port always changes so I need to figure out a way to find the correct port.
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darkex
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PostPosted: Fri Nov 21, 2008 2:00 am    Post subject: Reply with quote

Port has nothing to do with sending packets in Delphi.
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LolSalad
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PostPosted: Fri Nov 21, 2008 4:04 am    Post subject: Reply with quote

darkex wrote:
Port has nothing to do with sending packets in Delphi.

You know nothing about sending packets in Delphi you fucking idiot. All you did was download my code and add some fucking buttons.

There are multiple ways of sending packets through Delphi.

And by changing of port, do you mean every time you run the game the port changes, or as you play, the port changes after an interval?

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thstrrthtrh
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PostPosted: Fri Nov 21, 2008 1:04 pm    Post subject: Reply with quote

Yes each time I open the game the port changes.
and I just can not figure out how to get the open socket port or what ever.
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