Joined: 06 Mar 2007 Posts: 1383 Location: I don't understand the question. Is this a 1 to 10 thing?
Posted: Fri Oct 24, 2008 2:57 am Post subject:
nog_lorp wrote:
The system tray is a pain in the ass, but worth it. I have a project I was doing in Dev-C++ that has a notification icon. You need to make a resource script and use the rc compiler to make a resource object, then link it with the code. Lemme dig up/rar up that shit for you.
Edit: Its on a backup disk 150 miles from here ><, I'll just dig up some references for you.
That'd be good thanks. A pain in the ass to the extent that I won't actually end up doing it?
sponge wrote:
Shell_NotifyIcon()
Use WNDPROC handling to create your desired effect.
Thanks, I already managed to create the icon in the tray, but the problem I am now having is with resources as I am totally new to them.
Another problem is balloontips, they hate me. _________________
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Earth and Water, Fire and Air. Prepare to meet a creature rare.
Enter now if you dare, Enter now the dragon's lair.
Just be sure to note that messages send to your wndproc via a notification icon aren't normal, they are all fucked up and you can't get all the information from them. The message type is something like WM_NOTIFY, and then the actual message is stored in one of the params, and some of what would normally be passed with the params is lost. For example, you can't get the mouse position of a mouse-based message, you have make a library call to get it, which means if someone clicks then moves the mouse really quickly the menu will look fucked up. TY to Microsoft for faildesign (honestly it should just have its own window procedure and send normal messages). </angry rant> _________________
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I'm fine accepting only fresh brine you can get another drop of this yeah you wish
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