Joined: 09 May 2003 Posts: 25999 Location: The netherlands
Posted: Sun Aug 31, 2008 7:11 am Post subject:
try checking the readonly checkbox when scanning for pointers
and when that fails, try finding out by looking at the assembler code on how esi gets the value it has. Perhaps it gets it from a static address and then does a calculation with it.
And if that also fails, try code injection to store the value of esi on a known(registered) address. and then use that.
alternatively, if you're desperate and have enough time to waste, try the pointer scanner _________________
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A question. After this i found 54 adresses black. I take the first one. In the tutorial i read i should take "what reads from this adress" and then the top "find what writes to this pointer". But if i switch back to game.. game is crashing. Do u know how can i fix it?
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