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[VB6] Mouse Accelerator

 
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Trow
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PostPosted: Wed May 28, 2008 8:38 pm    Post subject: [VB6] Mouse Accelerator Reply with quote

I have a dual monitor setup, and my cursor speed is already at my max, so I decided to make a program to make my cursor move faster.


Functions are made from APIs so this code can be easily converted to VC++.

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Cryoma
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PostPosted: Thu May 29, 2008 11:59 am    Post subject: Reply with quote

What do you mean, faster?
As in more sensitivity?
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Trow
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PostPosted: Thu May 29, 2008 8:14 pm    Post subject: Reply with quote

Let's take my mouse for example

Normally I move my mouse for 2cm to move across a 30-inch monitor
Now I move about 1cm

so faster = "higher speed" = "less distance over time"
as a physicist i do not guarantee your overall displacement over time will be the same

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torpin005
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PostPosted: Thu May 29, 2008 10:51 pm    Post subject: Reply with quote

very interesting =)

i like it, how long did it take?

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Trow
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PostPosted: Thu May 29, 2008 10:59 pm    Post subject: Reply with quote

an hour of coding time in 3 days (i played halo in between)
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torpin005
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PostPosted: Thu May 29, 2008 11:05 pm    Post subject: Reply with quote

hhaah nice, i like it =)

kool design

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--Pillboi--
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PostPosted: Fri May 30, 2008 5:01 am    Post subject: Reply with quote

blland wrote:
as a physicist i do not guarantee your overall displacement over time will be the same

The "magnitude of the average velocity" should be higher, as the average velocity will be higher, and the time should be less as well. So the "overall displacement over time" should be lower.
Explain if I have made some mistake.

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PostPosted: Fri May 30, 2008 5:13 am    Post subject: Reply with quote

--Pillboi-- wrote:
blland wrote:
as a physicist i do not guarantee your overall displacement over time will be the same

The "magnitude of the average velocity" should be higher, as the average velocity will be higher, and the time should be less as well. So the "overall displacement over time" should be lower.
Explain if I have made some mistake.


Oh you're certainly right, but my point is "although my software will make your cursor speed increase, the time you need to access your information on the screen does not decrease inversely proportional to the percentage increase in cursor speed because of the naturally decreased accuracy the program generates by decreasing thinking time over distance travelled"

As long as the user is a perfect straight line mouse-user, my statement holds true... and I don't guarantee anyone using the mouse in that manner.

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PostPosted: Fri May 30, 2008 10:20 am    Post subject: Reply with quote

Oh OK, so it was just your wording which was out. Of course the time saved is not directly proportional to the cursor speed.
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Cryoma
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PostPosted: Fri May 30, 2008 1:42 pm    Post subject: Reply with quote

And it also makes it harder to get your cursor to click something, so include the time wasted variable.
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PostPosted: Fri May 30, 2008 1:45 pm    Post subject: Reply with quote

Super Chicken! wrote:
And it also makes it harder to get your cursor to click something, so include the time wasted variable.

That's why we're saying it's not directly proportional, because it makes it harder to be accurate with the cursor.

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