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Winsock Message Handling

 
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slippppppppp
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PostPosted: Sat May 17, 2008 3:22 am    Post subject: Winsock Message Handling Reply with quote

Okay so far, i've coded a server and a client. I have them connect to default, 127.0.0.1. and message sendin works. But then i tried hosting the server, and sent a edited client to a friend that would connect to my ip, & port. But it didnt work out, anyone know what i can do to fix it?
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AtheistCrusader
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PostPosted: Sat May 17, 2008 3:26 am    Post subject: Reply with quote

we cant fix anything, its like saying: "I made a game now i have bugs plz fix em!"

you gotta elaborate the problem!
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slippppppppp
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PostPosted: Sat May 17, 2008 3:36 am    Post subject: Reply with quote

READ IT. THE problem is elaborated.
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Zand
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PostPosted: Sat May 17, 2008 3:51 am    Post subject: Reply with quote

You're like saying, "Oh I bought this new RC plane and I switched on the controller and fiddled the controls but it didn't move, fix it please"...

Posting out your source would help. One likely problem would be firewalls...
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Noz3001
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PostPosted: Sat May 17, 2008 5:21 am    Post subject: Reply with quote

Yeah, Firewalls are a problem and so are routers.
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slippppppppp
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PostPosted: Sat May 17, 2008 9:08 am    Post subject: Reply with quote

Oh okay, well i dont really havea fire wall, but i do have a router.
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oib111
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PostPosted: Sat May 17, 2008 9:13 am    Post subject: Reply with quote

Usually there is a firewall on the router.
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slippppppppp
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PostPosted: Sat May 17, 2008 9:17 am    Post subject: Reply with quote

Oh, ugh well how do i get passed the firewall? I don't really know that much in this field.
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Reak
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PostPosted: Sat May 17, 2008 9:57 am    Post subject: Reply with quote

Open the port the server is listening on.
Go into your router-interface (http://192.168.2.1 for me) and open the port (TCP most likely).
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DeletedUser14087
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PostPosted: Sat May 17, 2008 10:23 am    Post subject: Reply with quote

noz3001 wrote:
Yeah, Firewalls are a problem and so are routers.



Ever heard the expression Portforward ?
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tombana
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PostPosted: Sat May 17, 2008 10:42 am    Post subject: Reply with quote

Go to www.portforward.com and pick you're router model from the list. Choose a random game, it doesn't matter what game. Look at the instructions, and it will tell you for example how to open port 12345 for game xxx, so change that into the port you're program uses and follow the instructions.
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slippppppppp
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PostPosted: Sat May 17, 2008 10:54 am    Post subject: Reply with quote

Nevermind i figured it out, testing now x]
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