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Valve Games Hacking section? (HL2/HL1 Engine)
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Do we want an valve game hacking section?!
Yes!!!!
81%
 81%  [ 30 ]
Nah :S
18%
 18%  [ 7 ]
Total Votes : 37

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dEagle
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PostPosted: Tue Mar 04, 2008 8:35 am    Post subject: Valve Games Hacking section? (HL2/HL1 Engine) Reply with quote

Do we want an valve game hacking section?
i vote for yes!!

I mean Valve Game Hacking as in
Counter-Strike Source
TeamFortress 2
DoD:Source
Portal
Cs 1.6
etc etc.
everything related to HL engine!
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h4ckz0r's twisted soul
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PostPosted: Tue Mar 04, 2008 8:38 am    Post subject: Reply with quote

I vote yes, would be fun
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h4c0r-BG
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PostPosted: Tue Mar 04, 2008 9:16 am    Post subject: Reply with quote

Why not? Rolling Eyes
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atom0s
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PostPosted: Tue Mar 04, 2008 9:34 am    Post subject: Reply with quote

Dark Byte has said before at the request of new sections, he wont make new sections unless more then 25 people show interest in actually hacking it. (That doesn't include people just looking to leech hacks and such for it.) So far there hasn't been much for any of the HL engine games. A few trainers here and there, a few tables, but nothing major.
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dEagle
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PostPosted: Tue Mar 04, 2008 10:36 am    Post subject: Reply with quote

that's why we need to get this started to see more!!
and laby said 50 ppl btw :p but who cares.
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Labyrnth
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PostPosted: Tue Mar 04, 2008 11:54 am    Post subject: Reply with quote

I think it was 50, but it could be 25 like wiccaan is saying.
But it has to be actual people hacking it not just posting about it.
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dEagle
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PostPosted: Tue Mar 04, 2008 12:19 pm    Post subject: Reply with quote

It's not hard,
i'll post a tutorial about getting wireframe wallhack etc,
which is really easy though
lol.
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Tool
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PostPosted: Tue Mar 04, 2008 1:28 pm    Post subject: Reply with quote

Why do we only have to post about hacking? Theres lots of Mods for valve games.
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dEagle
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PostPosted: Tue Mar 04, 2008 2:02 pm    Post subject: Reply with quote

'Cause the forum is named after,
"Cheat" Engine

Hmm i wonder why it's only about hacking ?.?
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Cryoma
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PostPosted: Tue Mar 04, 2008 2:04 pm    Post subject: Reply with quote

I already made a topic about this but whatever, I support.
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Labyrnth
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PostPosted: Tue Mar 04, 2008 2:51 pm    Post subject: Reply with quote

Tool wrote:
Why do we only have to post about hacking? Theres lots of Mods for valve games.

Who said you couldn't post about mods?
I have allowed a few threads about mods in General Game Hacking.
Some cheats are in the form of mods on certain games, edited pk3 files and such.
I see no reason it cant be allowed.


Last edited by Labyrnth on Fri Mar 07, 2008 8:38 am; edited 1 time in total
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Sean1337
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PostPosted: Tue Mar 04, 2008 3:25 pm    Post subject: Reply with quote

There's no point adding a valve game section when you can't hack them using cheat engine lmfao.

Hacking those games are nothing like hacking maplestory, gunbound, rakion, etc..they involve opengl hooking which is far different then anything scene on these forums.

I don't think the sections would get anywhere. There are already advanced valve game hacking communities anyway and CEF wouldn't stand a chance at pulling members from those communities to this site; those sites include but are not limited to: source industries, fkn0wned, cs.rin.ru, etc.

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atom0s
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PostPosted: Tue Mar 04, 2008 6:44 pm    Post subject: Reply with quote

Sean1337 wrote:
There's no point adding a valve game section when you can't hack them using cheat engine lmfao.

Hacking those games are nothing like hacking maplestory, gunbound, rakion, etc..they involve opengl hooking which is far different then anything scene on these forums.

I don't think the sections would get anywhere. There are already advanced valve game hacking communities anyway and CEF wouldn't stand a chance at pulling members from those communities to this site; those sites include but are not limited to: source industries, fkn0wned, cs.rin.ru, etc.


Wow.. if you could be anymore wrong lol.. What do you think holds the info of the OpenGL stuff? The game process. The render states are stored in memory with their values. You can alter them at runtime because they are constantly called, updated, etc. There has been trainers on this site already that do just the same thing as other hacks that involve hooking with just memory edits.

One of which that was made using Cheat Engines trainer maker.

I do agree the major side of hacking is done via hooking but, that doesn't mean Cheat Engine can't do it at all.

On a side note, Cheat Engine memory alterations are found, or at least they were a while back, by Vac so be careful with what you edit Wink

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Cryoma
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PostPosted: Tue Mar 04, 2008 6:46 pm    Post subject: Reply with quote

Sean1337 wrote:
There's no point adding a valve game section when you can't hack them using cheat engine lmfao.

Hacking those games are nothing like hacking maplestory, gunbound, rakion, etc..they involve opengl hooking which is far different then anything scene on these forums.

I don't think the sections would get anywhere. There are already advanced valve game hacking communities anyway and CEF wouldn't stand a chance at pulling members from those communities to this site; those sites include but are not limited to: source industries, fkn0wned, cs.rin.ru, etc.

Fail.
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Dark Byte
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PostPosted: Tue Mar 04, 2008 7:07 pm    Post subject: Reply with quote

Wiccaan wrote:

On a side note, Cheat Engine memory alterations are found, or at least they were a while back, by Vac so be careful with what you edit Wink

Then just do EIP register changes that go to your hooked code. If they detect CE, use a UCE, and if they detect the hooked interrupt table, use CE 5.4 with dbvm (or a UCE based on 5.4 with dbvm)

And yes, CE can modify some games. E.g directx mess can be used for certain stuff for games that use direct3D (half life 2 for example)

And another proof of concept is that I've written an aimbot for UT2k4 and UT3 using assembler scripts. (posted it somewhere in general gamehacking, but you can always contact me for it) So CE isn't only about editing values, but also changing the core of games

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