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xbon Cheater
Reputation: 0
Joined: 10 Feb 2008 Posts: 41
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Posted: Sun Feb 10, 2008 3:57 am Post subject: CE Suggestion on flash games |
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| I think, on the next update, if possible the CE should have a new search option (like double float 4-byte etc) but it * the value you put by 8 for you so you don't have to * it by 8 every single time you play a flash game that requires flash 8 or 9.
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Dark Byte Site Admin
Reputation: 474
Joined: 09 May 2003 Posts: 25952 Location: The netherlands
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Posted: Sun Feb 10, 2008 4:14 am Post subject: |
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use custom scan type and use a script to multiply the inputvalue by 8
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Labyrnth Moderator
Reputation: 10
Joined: 28 Nov 2006 Posts: 6300
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Posted: Sun Feb 10, 2008 10:11 am Post subject: |
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| Dark Byte wrote: | | use custom scan type and use a script to multiply the inputvalue by 8 |
= flash hackers break dancing now lol..
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Ricardo I post too much
Reputation: 1
Joined: 25 Sep 2007 Posts: 4418
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Posted: Sun Feb 10, 2008 10:15 am Post subject: Re: CE Suggestion on flash games |
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| xbon wrote: | | I think, on the next update, if possible the CE should have a new search option (like double float 4-byte etc) but it * the value you put by 8 for you so you don't have to * it by 8 every single time you play a flash game that requires flash 8 or 9. |
if you get lazy from simple math dude...
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xbon Cheater
Reputation: 0
Joined: 10 Feb 2008 Posts: 41
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Posted: Sun Feb 10, 2008 1:48 pm Post subject: |
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| Dark Byte wrote: | | use custom scan type and use a script to multiply the inputvalue by 8 |
ooh i see o.O I never really bothered to use the custom tool... Awesome
and as for Ricardo, I hate math!
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