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deceptionex
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PostPosted: Wed Feb 06, 2008 6:41 am    Post subject: Stuck Reply with quote

In most games every time you close and reopen them the value changes. So that is when pointers come in handy. But if the value is stored as a double point and the value changes everytime how do you make a working cheat table?
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Labyrnth
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PostPosted: Wed Feb 06, 2008 2:46 pm    Post subject: Reply with quote

Instead of messing with a pointer, try making your own injection
"make a AA script"
Use the assembly you find for the address you scanned and found.
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92Garfield
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PostPosted: Thu Feb 07, 2008 7:37 am    Post subject: Reply with quote

Labyrnth wrote:
Instead of messing with a pointer, try making your own injection
"make a AA script"
Use the assembly you find for the address you scanned and found.

I got same problem then 1st post
sounds intresting but everytime i try to put in a code (i made tutorial) the game crashes

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Labyrnth
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PostPosted: Thu Feb 07, 2008 3:02 pm    Post subject: Reply with quote

Depends on how you did your code. And if this is flash, give it up.
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deceptionex
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PostPosted: Fri Feb 08, 2008 5:15 pm    Post subject: Reply with quote

I just want to make CT's. Not inject random codes to make your game crash.
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Labyrnth
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PostPosted: Fri Feb 08, 2008 6:51 pm    Post subject: Reply with quote

You dont inject random codes, and you can make a ct with AA scripts not just finding address's.

AA Script, does code injection.
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deceptionex
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PostPosted: Fri Feb 08, 2008 8:59 pm    Post subject: Reply with quote

Why are so many things not in the tutorial.
Can you tell me how?

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Labyrnth
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PostPosted: Fri Feb 08, 2008 11:54 pm    Post subject: Reply with quote

Step 7 of the tutorial.
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deceptionex
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PostPosted: Sat Feb 09, 2008 2:51 am    Post subject: Reply with quote

Step 7 only teaches you how to edit codes to increase health everytime you are hit, it won't help if the adresses change.
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Labyrnth
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PostPosted: Sat Feb 09, 2008 4:38 pm    Post subject: Reply with quote

Read the sticky on insight to AA scripts.
I should not have replied this much since you have not even mentioned the game your working on.
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deceptionex
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PostPosted: Sat Feb 09, 2008 10:00 pm    Post subject: Reply with quote

The games called Untitled.
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