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Pointerscan

 
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jackyyll
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PostPosted: Mon Jan 28, 2008 4:17 pm    Post subject: Pointerscan Reply with quote

Okay so i did a pointer scan with the injected scanner to find a pointer of a dynamic address in a game and it gave me

exename.exe+003E473C Offset: 3E8

Now what i'm confused about is how i would take this pointer and put it into code, how is pointer address determined, i tried adding the value of exename.exe(905A4D) and 003E473C together but that gets the wrong address.
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Labyrnth
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PostPosted: Mon Jan 28, 2008 4:21 pm    Post subject: Reply with quote

Find what writes to it and you have your code you can start with.
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Dark Byte
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PostPosted: Mon Jan 28, 2008 6:22 pm    Post subject: Reply with quote

combine exename.exe+3e473c into one address (e.g 00400000+3e473c=007e473c) and read that address and add 3e8 to that result
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BEO-WULF
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PostPosted: Mon Jan 28, 2008 7:38 pm    Post subject: Reply with quote

ok first try to combine the address that you got and scan it ( im not to good at this type of stuff sorry lol) when you get the long line of address then you have it. Confused
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Labyrnth
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PostPosted: Tue Jan 29, 2008 8:37 am    Post subject: Reply with quote

Dark Byte wrote:
combine exename.exe+3e473c into one address (e.g 00400000+3e473c=007e473c) and read that address and add 3e8 to that result


Read :S heh, TY DB.
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