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New MMORPG

 
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kikuvac
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PostPosted: Fri Jan 18, 2008 1:05 am    Post subject: New MMORPG Reply with quote

Hey im looking for somone ot help me create a MMORPG i am using mirage so i dont need a masive team of people


it will be created in Visual basic 6.0, I need somone who is good at coding in VB reply here if u are interested
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Allso i need a tut on how to make trainers for games such as maplestory and Silkroad online so the Code injects itself when clicked tnx.

in exchange i am willing to help anyone on anything they need to know

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stealthy17
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PostPosted: Fri Jan 18, 2008 2:51 am    Post subject: Reply with quote

An MMO RPG in VB6? Are you sure...?

And code injection can be done by using CreateRemoteThread bet there's plenty of guides on injection on the Cheat Engine forums...
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NINTENDO
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PostPosted: Fri Jan 18, 2008 5:55 am    Post subject: Reply with quote

Erm ok.
I'm on it.
But c++ would have been much more better Wink

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stealthy17
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PostPosted: Fri Jan 18, 2008 6:05 am    Post subject: Reply with quote

(and harder)

Yea C++ would be better since it does not depend on runtime files (DX SDK only for DX programming) unlike VB6...

But it's possible...
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NINTENDO
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PostPosted: Fri Jan 18, 2008 6:14 am    Post subject: Reply with quote

stealthy17 wrote:
(and harder)

Yea C++ would be better since it does not depend on runtime files (DX SDK only for DX programming) unlike VB6...

But it's possible...

So what do you think about the DX 10? ^^

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stealthy17
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PostPosted: Fri Jan 18, 2008 6:16 am    Post subject: Reply with quote

Only played a bit with it in Vista also played around with the DX form handling and it wasn't that special really...

Moved back to XP because of hacking purposes lol and haven't looked at it every since.
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atom0s
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PostPosted: Fri Jan 18, 2008 7:48 am    Post subject: Reply with quote

stealthy17 wrote:
An MMO RPG in VB6? Are you sure...?


The engine he is referring to is a basic 2D side scroll/zone style game. Nothing major.

stealthy17 wrote:
Yea C++ would be better since it does not depend on runtime files (DX SDK only for DX programming) unlike VB6...


Wrong in a way. Depending on how the program is compiled and linked to the runtime, if it is dynamically linked, it will require the user to have the given version of the C runtime on their system.

Same goes with any other libraries the program is compiled against. If it is not statically linked to the program, it will require the user to have that dll on their system.

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