Posted: Mon Dec 03, 2007 6:26 pm Post subject: CheatEngine 'break on condition'
Does anyone know if CheatEngine will be adding a feature to break on a condition, or if it's easy to add it by modifying the source?
Ie.. I would like to set a breakpoint when the value of a particular address is a specific value, rather than whenever the code at the breakpoint is executed.
Joined: 09 May 2003 Posts: 25855 Location: The netherlands
Posted: Mon Dec 03, 2007 6:57 pm Post subject:
not enough time to add that before the next release. (well, it's pretty easy to add, but will be buggy without proper design and testing)
but for now if you don't want to edit the code replace the instruction or region you want to debug with a codecave that checks if the state matches, and if it doesn't match execute a nop instruction where you can place your breakpoint _________________
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