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[Problem] Scan addresses

 
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ovann
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Posts: 73

PostPosted: Fri Nov 30, 2007 9:13 am    Post subject: [Problem] Scan addresses Reply with quote

I'm trying to change some address to pointer and I got 1 problem...

My steps:
1. Open CE 5.3
2. Open Flash Game and attach
3. Scan for points
4. Use 1 point and search again (to get 1 address)
5. Add the address to my CT
6. Check the address by change value (this is correct address)
7. Right click on address and press on "Find out what writes to this address"
8. Got empty window, back game and use 1 more point, then I got there 2 lines
9. Press on the first line and then on "More information"
10. Look at this line "The value of the pointer needed to find this address probably XXXXXXXX"
11. I'm tick "Hex" keep "Exact Value" and "4 Bytes", scan the address I found in step 10 >>>>>>>>>>>> NOTHING FOUND!!!!

Edit:
In steps 8~9 if I take the 2nd line it's same address and same problem!

What to do?
I'm wrong?
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Labyrnth
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PostPosted: Sat Dec 01, 2007 3:31 pm    Post subject: Reply with quote

When doing a flash game, there is no need to get a pointer, just alter the value you found at the time of the scans.
After you close the browser and do it again you will have to scan again.

go to the flash games section for more help.
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ovann
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PostPosted: Sun Dec 02, 2007 12:17 pm    Post subject: Reply with quote

Labyrnth wrote:
When doing a flash game, there is no need to get a pointer, just alter the value you found at the time of the scans.
After you close the browser and do it again you will have to scan again.

go to the flash games section for more help.

I'm trying on iexplorer.exe
I'm trying on firefox.exe
I'm trying on FlashPlayer.exe
I'm trying on GAME.exe

When I'm trying on IE and Mozilla it's don't give me pointer!
So I try download the .swf file to my computer and attach FlashPlayer.exe - like browsers...
I was stuck... I'm thinking about convert the .swf to .exe
So I just search at google some convert and made the game .exe
And what? same problem... like browser =S

Possible?
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Cryoma
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PostPosted: Sun Dec 02, 2007 12:51 pm    Post subject: Reply with quote

Ok after you target the flash game (in IE or Firefox) search for the number as a float or double, and when you search for it, it must be multiplied by 8.

EXAMPLE:

My health: 10

I scan game.exe for a float with the value of 80.
Results: too many

I go out and get hurt in battle.
My health: 5

I do next scan, still float, but with a value of 40.
Results: 2

Change both addresses to be safe.
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Labyrnth
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PostPosted: Sun Dec 02, 2007 2:09 pm    Post subject: Reply with quote

Power Napkin! wrote:
Ok after you target the flash game (in IE or Firefox) search for the number as a float or double, and when you search for it, it must be multiplied by 8.

EXAMPLE:

My health: 10

I scan game.exe for a float with the value of 80.
Results: too many

I go out and get hurt in battle.
My health: 5

I do next scan, still float, but with a value of 40.
Results: 2

Change both addresses to be safe.


You need read up and stop giving advise, you are wrong... Go learn how flash is hacked before you post about it again.

Flash 7 you use double.
Flash 9 you multiply by 8.


Again i say take this to the flash games section, you will learn allot more there.
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ovann
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Joined: 18 May 2006
Posts: 73

PostPosted: Sun Dec 02, 2007 2:55 pm    Post subject: Reply with quote

Power Napkin! you wrong!

My game is flash player 9
I use to scan 4 bytes and value x8


Labyrnth but I want know if that possible...
I'm sure that have a way to make trainer to flash games

So I want get the correct value or pointer without change every time game start up

---------

One more question....
Have a way to auto update address at cheat engine trainer?




Edit:
Haha I trying to take the address and in calculator make it x8 in HEX but nothing found at search =/
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atom0s
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PostPosted: Sun Dec 02, 2007 5:35 pm    Post subject: Reply with quote

The only way to do it is to have your trainer scan for the values itself. Which is more work then needed as you can simply hack flash games via the action script.
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Thlump
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Joined: 26 Aug 2007
Posts: 964
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PostPosted: Sun Dec 02, 2007 5:50 pm    Post subject: Reply with quote

ovann wrote:
Power Napkin! you wrong!

My game is flash player 9
I use to scan 4 bytes and value x8


Labyrnth but I want know if that possible...
I'm sure that have a way to make trainer to flash games

So I want get the correct value or pointer without change every time game start up

---------

One more question....
Have a way to auto update address at cheat engine trainer?




Edit:
Haha I trying to take the address and in calculator make it x8 in HEX but nothing found at search =/

You pointer scan for the pointer. DB said flash pointers are not level one pointers. They can be as much as level 10. it depends.

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LOL!
Then its not a UCE, its UWF. (Undetected Windows Form. WITH BUTTONS! Laughing )
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Labyrnth
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PostPosted: Mon Dec 03, 2007 12:29 pm    Post subject: Reply with quote

Yes, they are high levels, But also they are not going to help you to make a trainer.
The memory will be a different pointer as soon as you close the browser and open it again.

Also code injection will not help either, since the break will be in a dll. If you alter it you will crash the browser.
Been there done that,
DarkByte has seen my post before when this was talked about, doing injection to the dll.
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