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address of value can't be frozen

 
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plooy
How do I cheat?
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Joined: 05 Nov 2007
Posts: 1

PostPosted: Mon Nov 05, 2007 4:25 pm    Post subject: address of value can't be frozen Reply with quote

Hello, I'm new here in this board.
First of all, I want to say that the language that I speak is German, so please don't expect too much for my vocabulary or grammar in the text I write, but I can understand this language very well. I've tried your program and think that it is a really useful thing, Although there is a kind of a mistake in the last step of the tutorial: it's a level-4-pointer and you wrote something like:
pointer to pointer to pointer to pointer to pointer to health
I mean, there are 5 times "pointer", Shouldn't they are 4?

I write this post because I've a problem:
I want to write a kind of an aimbot in c++ for the game "call of duty 2". I can work with c++, but I need the addresses to read and to write.
In this case I've found the address of the player's xyz-position and these addresses can be frozen and changed. The next thing is to find the x and y coordinates of the view. I found them near the other addresses, they also change when I move the mouse, so I am sure that they are correct.
BUT I tried to freeze or change them without success. That means when I freeze them they are frozen (so the value stays the same) but in the game the view can be changed. And if I change them, the value returns as it was at the beginning. Then I looked for some assembler code that writes to this address, and found 1 entry. So I clicked to "More Details" and it showed me that there could be a pointer with the esi register (...[esi+123]...). The value of the address, the pointer points to, change all the time, so I could neither freeze it nor change it.

I hope you can understand this text, I tried to write as clearly as I can, but if I shell write the same in a kind of German, that is very easy to understand, I could do this. Also I can show you some examples of the search and the problem.

Thanks
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