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Tried doing vacuum cheat , went wrong really fast
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++METHOS
I post too much
Reputation: 92

Joined: 29 Oct 2010
Posts: 4197

PostPosted: Mon May 09, 2016 12:37 pm    Post subject: Reply with quote

It doesn't show that you actually downloaded the latest table.

Regarding inanimate objects...yes, I noticed there were some getting teleported. It shouldn't pose any issues, but I honestly couldn't say since I haven't spent much time playing the game. As you said, including some additional filters should fix the problem quite easily.

EDIT:
By the way, here is a script that will allow the target to accept input even while not in focus. I use a gaming controller, and it's very annoying to not be able to do things in-game while not in focus:

Code:
//Target:  Secrets Of Grindea.exe
//Author:  ++METHOS

[ENABLE]

{====================  focus  ====================}

aobscan(aob_focus,80 7E 54 00 74 0B)
alloc(newmem_focus,1024)

label(return_focus)
label(originalcode_focus)

registersymbol(aob_focus)


newmem_focus:
mov byte ptr [esi+54],1
originalcode_focus:
cmp byte ptr [esi+54],00
je Microsoft.Xna.Framework.Game::get_IsActive+28
jmp return_focus

aob_focus:
jmp newmem_focus
db 90
return_focus:


[DISABLE]
dealloc(newmem_focus)
aob_focus:
db 80 7E 54 00 74 0B

unregistersymbol(aob_focus)


EDIT#2:
See here for latest table.


Last edited by ++METHOS on Mon May 09, 2016 2:37 pm; edited 2 times in total
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JohannesJoestar
Advanced Cheater
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Joined: 01 Nov 2015
Posts: 79

PostPosted: Mon May 09, 2016 1:21 pm    Post subject: Reply with quote

++METHOS wrote:
It doesn't show that you actually downloaded the latest table.

Regarding inanimate objects...yes, I noticed there were some getting teleported. It shouldn't pose any issues, but I honestly couldn't say since I haven't spent much time playing the game. As you said, including some additional filters should fix the problem quite easily.

EDIT:
By the way, here is a script that will allow the target to accept input even while not in focus. I use a gaming controller, and it's very annoying to not be able to do things in-game while not in focus:

Code:
//Target:  Secrets Of Grindea.exe
//Author:  ++METHOS

[ENABLE]

{====================  focus  ====================}

aobscan(aob_focus,80 7E 54 00 74 0B)
alloc(newmem_focus,1024)

label(return_focus)
label(originalcode_focus)

registersymbol(aob_focus)


newmem_focus:
mov byte ptr [esi+54],1
originalcode_focus:
cmp byte ptr [esi+54],00
je Microsoft.Xna.Framework.Game::get_IsActive+28
jmp return_focus

aob_focus:
jmp newmem_focus
db 90
return_focus:


[DISABLE]
dealloc(newmem_focus)
aob_focus:
db 80 7E 54 00 74 0B

unregistersymbol(aob_focus)


Thanks!

I wonder if we can do something about the drop rates. I have absolute no idea how one would find a value on drop rates.

EDIT : Just saw your second edit. Trying it out now.

TEST RESULTS : Didn't work the first time I tried it. Script activates but coordinates wasn't being populated and main function wasn't working.

I restarted both the game and Cheat Engine. I spawned at the flying temple place. Script did not work at first however once I switched places it started working.

Could it be that the code that we're injecting to is differing depending on the location ?
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++METHOS
I post too much
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Joined: 29 Oct 2010
Posts: 4197

PostPosted: Mon May 09, 2016 1:52 pm    Post subject: Reply with quote

Do you have a save that you can send me, or a link to one that I can use to check? The injection locations are changing, yes, but my testing possibilities are limited since I haven't progressed in the game. You're sure that you're using the latest table to test?

Regarding drop rates, you can enumerate DLL's and symbols and look for something there.
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JohannesJoestar
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Joined: 01 Nov 2015
Posts: 79

PostPosted: Mon May 09, 2016 2:01 pm    Post subject: Reply with quote

++METHOS wrote:
Do you have a save that you can send me, or a link to one that I can use to check? The injection locations are changing, yes, but my testing possibilities are limited since I haven't progressed in the game. You're sure that you're using the latest table to test?

Regarding drop rates, you can enumerate DLL's and symbols and look for something there.


I've sent you the file via personal message.

Yes I'm using the lates table.
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++METHOS
I post too much
Reputation: 92

Joined: 29 Oct 2010
Posts: 4197

PostPosted: Mon May 09, 2016 2:35 pm    Post subject: Reply with quote

Try this. If the injection point changes again, you may have to have multiple scripts to account for different parts of the game (I really don't know):


Secrets Of Grindea.CT
 Description:

Download
 Filename:  Secrets Of Grindea.CT
 Filesize:  5.58 KB
 Downloaded:  617 Time(s)

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JohannesJoestar
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Joined: 01 Nov 2015
Posts: 79

PostPosted: Mon May 09, 2016 2:56 pm    Post subject: Reply with quote

++METHOS wrote:
Try this. If the injection point changes again, you may have to have multiple scripts to account for different parts of the game (I really don't know):


Ah yes. This works much better.

Tested both old and new character.

Tested on restart aswell.

Thank you so much for your effort and time!
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Cake-san
Grandmaster Cheater
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Joined: 18 Dec 2014
Posts: 541
Location: Semenanjung

PostPosted: Mon May 09, 2016 3:05 pm    Post subject: Reply with quote

Ctrl+Alt+D -> Structure dissect should pop up -> paste this into address bar:
Code:

[[SoG.Program::Main+D0]]

Ctrl+N -> OK -> Yes

Go to offset:
->108 - xLocalPlayer
-->1C - xEntity
--->18 - xBaseStats
---->04 - xOwner
----->04 - xTransform

Then, you should see v2Pos and v2Pos_2.

Don't know if it works for your version because mine is not the latest. Confused

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JohannesJoestar
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Posts: 79

PostPosted: Mon May 09, 2016 3:13 pm    Post subject: Reply with quote

Cake-san wrote:
Ctrl+Alt+D -> Structure dissect should pop up -> paste this into address bar:
Code:

[[SoG.Program::Main+D0]]

Ctrl+N -> OK -> Yes

Go to offset:
->108 - xLocalPlayer
-->1C - xEntity
--->18 - xBaseStats
---->04 - xOwner
----->04 - xTransform

Then, you should see v2Pos and v2Pos_2.

Don't know if it works for your version because mine is not the latest. Confused


You should read the whole thread before posting Very Happy Thanks for your input though. I already have access to many structures of this game thus I already have found stuff like base stats , inventory ...
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Cake-san
Grandmaster Cheater
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Joined: 18 Dec 2014
Posts: 541
Location: Semenanjung

PostPosted: Mon May 09, 2016 3:17 pm    Post subject: Reply with quote

Aleynacombi wrote:


You should read the whole thread before posting Very Happy Thanks for your input though. I already have access to many structures of this game thus I already have found stuff like base stats , inventory ...


Yep, that is the structure for everything in the game .I think. Laughing
The only thing left to do is exploring/searching for the desire variables in that structure.(If only there's search description function for dissect structure Crying or Very sad )

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++METHOS
I post too much
Reputation: 92

Joined: 29 Oct 2010
Posts: 4197

PostPosted: Mon May 09, 2016 3:32 pm    Post subject: Reply with quote

Aleynacombi wrote:
Ah yes. This works much better.
-Thanks for letting me know. Deleting this game now. Very Happy
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