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Don't understand some options in Ultimap.

 
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happyreadygo
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PostPosted: Fri Aug 16, 2013 8:33 am    Post subject: Don't understand some options in Ultimap. Reply with quote

I am new to ultimap , even I did few trainer a year but without noticed it.
Ultimap is powerful tool to find specific function by scans and filter out unwant functions until you got the right function , am I correct?

But There are some options I don't know and I want to. such as ,
Filter out routine that where not called.
Filter out return from the RET's

What do they do exactly? what's problem that they are required?

ps. what's structure spider?
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Dark Byte
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PostPosted: Fri Aug 16, 2013 9:11 am    Post subject: Reply with quote

Filter out routine that where not called.: Remove all branches that are not done by a call (e.g jump or conditional jump or ret)

Filter out return from the RET's : Remove branches that where caused by function returns

Filter out routine not in specific module.: Remove branches where the destination is not in the specified module. (E.g. only game and not system code)

The structure spider is a pointerscanner that works the opposite way. Instead of taking an end address you give it the base address and then it goes through every possible path
You can use it to compare structures

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mgr.inz.Player
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PostPosted: Fri Aug 16, 2013 9:30 am    Post subject: Reply with quote

Structure spider can be used when you already have pointer which already has "high level", for example, pointing to player structure. (like pointer lvl 10). Pointerscanning took you many hours, but, finally you found it.

And you want pointer to, for example, currently equipped weapon. So you pointerscan again with max level 10, 11, 12, ..., (which is very very long).

To make it faster. Use structure spider and already found pointer. You can use last, one before last, or one before one before last, node of that pointer as your new base. Then you set maxlevel 1, 2, 3 or 4.

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