Posted: Wed Apr 19, 2006 8:02 am Post subject: two questions to dark byte
i have two questions regarding scanstuff.dat u posted.
1. when you were dumping GameMon.des, what part of the process did you dump? (the dumper i have can select start address and end addresss to dump.)
2. which process dumper did you use? or did you just use undetected CE?
answer would be very much appreciated. i spent 20 mins and finally suspended GameMon.des (i had to use 100% CPU before launchin the game lol), but i don't know what to do. the dumper i have doesn't seem to work very well.
edit: i suspended and tried opening w/ CE, but it doesn't seem to pick up anything useful _________________
goddammit, didn't come for a long time and it's 889 already!
Last edited by simplenick on Wed Apr 19, 2006 8:31 am; edited 2 times in total
Joined: 09 May 2003 Posts: 25296 Location: The netherlands
Posted: Wed Apr 19, 2006 8:27 am Post subject: Re: two questions to dark byte
1: Just the interesting part, not part of the module, but seems to be in a allocated part of memory generated during runtime.
2: I used a undetected ce(tc) and used that to dump the memory
And where does everyone get the idea of suspending gamemon.des from? I just did it while it was running. _________________
Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum