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		| Dark Byte Site Admin
 
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 Joined: 09 May 2003
 Posts: 25807
 Location: The netherlands
 
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				|  Posted: Mon Mar 12, 2007 9:19 pm    Post subject: Increasing a integer in delphi |   |  
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				| As first post in this section here's a piece of code that will increase the value of i with 1 
  	  | Code: |  	  | var i: integer;
 var pi: ^integer;
 begin
 //..... (some code that sets i to something)
 //now increase with 1
 pi:=@i;
 pi^:=pi^-2;
 i:=i+1;
 inc(i,2);
 
 end;
 
 
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 there, now was that so hard ?
 _________________
 
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		| flawedmatrix Grandmaster Cheater
 
  Reputation: 0 
 Joined: 21 Jun 2006
 Posts: 819
 Location: 14598622 for yourself...
 
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				|  Posted: Tue Mar 13, 2007 1:05 am    Post subject: |   |  
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				| Wow, I've always thought I should just do 
 
 
 But now we include pointers. Lol.
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		| Ungreat Expert Cheater
 
 ![]() Reputation: 0 
 Joined: 27 Feb 2007
 Posts: 215
 
 
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				|  Posted: Tue Mar 13, 2007 1:09 am    Post subject: |   |  
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				| is for lame people. 
 is 'teh pwnage'
 
 or (will it allow this?)
 You might have to move i into eax then eax back into i... freaky thing that inline asm is.
 _________________
 
 Oh man, I'm getting too excited 	  | Code: |  	  | mov     r10, qword ptr [rsp+0A28h+arg_5F8] shl     rdx, 20h
 mov     r11, 7010008004002001h
 or      rax, rdx
 mov     rcx, r10
 xor     rcx, rax
 lea     rax, [rsp+0A28h+var_2C8]
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		| flawedmatrix Grandmaster Cheater
 
  Reputation: 0 
 Joined: 21 Jun 2006
 Posts: 819
 Location: 14598622 for yourself...
 
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				|  Posted: Tue Mar 13, 2007 2:31 am    Post subject: |   |  
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				|  	  | Ungreat wrote: |  	  | is for lame people. 
 is 'teh pwnage'
 
 or (will it allow this?)
 You might have to move i into eax then eax back into i... freaky thing that inline asm is.
 | 
 
 I tried inc(i) before. For some reason Renko claims it doesn't work. I started using i:=i+1 ever since.
 _________________
 
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		| Renkokuken GO Moderator
 
 ![]() Reputation: 4 
 Joined: 22 Oct 2006
 Posts: 3249
 
 
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				|  Posted: Tue Mar 13, 2007 2:34 am    Post subject: |   |  
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				| That was when I just began, I was using invalid types. 	  | flawedmatrix wrote: |  	  |  	  | Ungreat wrote: |  	  | is for lame people. 
 is 'teh pwnage'
 
 or (will it allow this?)
 You might have to move i into eax then eax back into i... freaky thing that inline asm is.
 | 
 
 I tried inc(i) before. For some reason Renko claims it doesn't work. I started using i:=i+1 ever since.
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		| flawedmatrix Grandmaster Cheater
 
  Reputation: 0 
 Joined: 21 Jun 2006
 Posts: 819
 Location: 14598622 for yourself...
 
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				|  Posted: Tue Mar 13, 2007 2:37 am    Post subject: |   |  
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				|  	  | Renkokuken wrote: |  	  | That was when I just began, I was using invalid types. 	  | flawedmatrix wrote: |  	  |  	  | Ungreat wrote: |  	  | is for lame people. 
 is 'teh pwnage'
 
 or (will it allow this?)
 You might have to move i into eax then eax back into i... freaky thing that inline asm is.
 | 
 
 I tried inc(i) before. For some reason Renko claims it doesn't work. I started using i:=i+1 ever since.
 | 
 | 
 
 I am shaking my fists at you like a jewish mother in denial. Yeah, types can get annoying.
 _________________
 
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		| pyr0magex Grandmaster Cheater Supreme
 
 ![]() Reputation: 0 
 Joined: 26 Jun 2006
 Posts: 1192
 Location: my room
 
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				|  Posted: Tue Mar 13, 2007 11:07 am    Post subject: |   |  
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				| yea... is it just me, or do people always make things harder than it really is. Or is DarkBytes code better in some way? _________________
 
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		| appalsap Moderator
 
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 Joined: 27 Apr 2006
 Posts: 6753
 Location: Pakistan
 
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				|  Posted: Tue Mar 13, 2007 11:17 am    Post subject: |   |  
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				| pyr0magex, read in between the lines. 
 
  	  | Dark Byte wrote: |  	  | there, now was that so hard ? | 
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		| pyr0magex Grandmaster Cheater Supreme
 
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 Joined: 26 Jun 2006
 Posts: 1192
 Location: my room
 
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				|  Posted: Tue Mar 13, 2007 5:11 pm    Post subject: |   |  
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				| lol, but I meant in general as well, I see a lot of code that doesn't really need to be there. _________________
 
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		| Ungreat Expert Cheater
 
 ![]() Reputation: 0 
 Joined: 27 Feb 2007
 Posts: 215
 
 
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				|  Posted: Tue Mar 13, 2007 6:47 pm    Post subject: |   |  
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				| I could look through public ASM scripts and truncate almost all of them (or make those jump changes more efficient via nop/jmp instead of a conditional).  However, I think we can expect DarkByte to only make something more complicated than it is on purpose (like for this instance, to be 'joking' around.  Oh DarkByte, you jokester you.) 
 Renko:  Was your type an integer? xD (signed/unsigned shouldn't matter)
 
 inc(i) should be the equivelant of i++ (in c++) or i:=i+1 (in Delphi).
 
 Or you can do the ol' inc(i,5) for an i:=i+5, etc.  If you can do one, you should be able to do the other.  I think the overloaded versions exist because one in asm will be inc [mem] (or reg), where the other would be add [mem],param  (or reg)
 
 In other words... if one works, as should the other.
 _________________
 
 Oh man, I'm getting too excited 	  | Code: |  	  | mov     r10, qword ptr [rsp+0A28h+arg_5F8] shl     rdx, 20h
 mov     r11, 7010008004002001h
 or      rax, rdx
 mov     rcx, r10
 xor     rcx, rax
 lea     rax, [rsp+0A28h+var_2C8]
 | 
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		| Noz3001 I'm a spammer
 
  Reputation: 26 
 Joined: 29 May 2006
 Posts: 6220
 Location: /dev/null
 
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				|  Posted: Tue Mar 13, 2007 7:23 pm    Post subject: |   |  
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