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Mino12024 How do I cheat?
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Joined: 08 Jan 2026 Posts: 2
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Posted: Thu Jan 08, 2026 6:12 am Post subject: Trainer Creator problem |
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I'm having a small problem with the Cheat Engine Trainer Creator, specifically with Mono/Unity games.
The scripts work fine in the table.
However, when I create a trainer with it, the options are enabled, but they have no effect.
I also tried enabling the Mono function during creation/compilation, but the error persists.
thanks Mino
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25854 Location: The netherlands
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Posted: Thu Jan 08, 2026 6:17 am Post subject: |
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does the table contain aa script command usemono() or lua code to LaunchMonoDataCollector ?
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Mino12024 How do I cheat?
Reputation: 0
Joined: 08 Jan 2026 Posts: 2
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Posted: Thu Jan 08, 2026 6:34 am Post subject: |
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| Dark Byte wrote: | | does the table contain aa script command usemono() or lua code to LaunchMonoDataCollector ? |
i try this for enable
| Code: | [ENABLE]
{$lua}
if syntaxcheck then return end
if not mono_initialized then
LaunchMonoDataCollector()
end
[DISABLE] |
but same problem not work
But maybe you can give me an alternative code so that it works.
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Dark Byte Site Admin
Reputation: 471
Joined: 09 May 2003 Posts: 25854 Location: The netherlands
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Posted: Thu Jan 08, 2026 6:43 am Post subject: |
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well, mono_initialized doesn't exist, but shouldn't matter as LaunchMonoDataCollector handles that stuff for you anyhow
do the other scripts rely on the value of mono_initialized ? If so, that may be why
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Do not ask me about online cheats. I don't know any and wont help finding them.
Like my help? Join me on Patreon so i can keep helping |
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