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gid2525 Expert Cheater
Reputation: 2
Joined: 21 Oct 2013 Posts: 103
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Posted: Tue Dec 02, 2025 12:29 pm Post subject: Cheat Engine 7.6.2 Question about Mono & il2cpp |
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So I have a game I might want to update a script for and it used to be standard unity/mono but it changed to il2cpp. I noticed that cheat engine can dissect the mono / assembly-Csharp.dll and .net just fine but now its saying " <<Failure determining what PropInstance:Get means>> which is one of the classes. Is there any way for my scripts to use the class/method names like normal now using standard asm scripts?
What I have done in the past with a few il2cpp games is do a scanregion with just the name of the Class/method and then the name of the one just below it. Like:
aobscanregion(get_property,PropInstance:Get,PropInstance.InitializeListeners,48 83 C4 50 5F)
But even if I force it to use mono, CE just keeps trying to deactivate mono and refuses to see the class.
Thanks.
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Csimbi I post too much
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Joined: 14 Jul 2007 Posts: 3334
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Posted: Tue Dec 02, 2025 2:19 pm Post subject: |
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| Try PropInstance.Get
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Dark Byte Site Admin
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Joined: 09 May 2003 Posts: 25831 Location: The netherlands
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Posted: Tue Dec 02, 2025 2:52 pm Post subject: |
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what csimbi says. Also the : notation was fixed in the version that came after it (I think, or in 7.6.4)
(and 7.6.3/4 added aobscanfunction() )
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gid2525 Expert Cheater
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Joined: 21 Oct 2013 Posts: 103
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Posted: Wed Dec 03, 2025 11:36 am Post subject: |
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| Dark Byte wrote: | what csimbi says. Also the : notation was fixed in the version that came after it (I think, or in 7.6.4)
(and 7.6.3/4 added aobscanfunction() ) |
Nice, so I see 7.6.3 on Patreon. Is 7.6.4 out somewhere?
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