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jey2219 How do I cheat?
Reputation: 0
Joined: 16 Jun 2024 Posts: 1
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Posted: Sun Jun 16, 2024 11:23 pm Post subject: FLASH ADOBE AIR GAMES QUESTION |
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Hello! I have a question on a problem I have been having. So basically I find AoB of code I edit right? But when I want to save those AoB's for when I exit the game and reopen it it doesn't work. The AoB's are always the same when i re-enter the game. Also when i'm in game it's same. But when I search those AoB's in the "search for this array" it doesn't appear. I tried expanding array of bytes by using bytes of the next and previous instructions, it doesn' t find it.
I need how to do it so everytime when I turn on the game I dont need to search for specific variable then going what accesess it and finding that opcode / code to edit.
Thanks,
Jey
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TsTg Master Cheater
Reputation: 5
Joined: 12 Dec 2012 Posts: 340 Location: Somewhere....
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Posted: Mon Jun 17, 2024 4:57 pm Post subject: |
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unless some of the bytcode changes when the game is restarted, you can write a simple script like this:
Code: |
[ENABLE]
aobscan(Target,XX XX XX XX XX XX)
registersymbol(Target)
//Target:
//write any patches here, remove the slashes before "Target:" above
[DISABLE]
Target:
db XX XX XX XX XX XX //the original bytes used in the aob scan
unregistersymbol(Target) |
does this fail too ?
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AylinCE Grandmaster Cheater Supreme
Reputation: 36
Joined: 16 Feb 2017 Posts: 1511
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Posted: Mon Jun 17, 2024 5:48 pm Post subject: |
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While generating the AOB code, check the changed bytes when you enter the application again.
Every time you enter the game, copy a long aob code from the same alignment, starting from the unchanged bytes to the unchanged bytes, and paste them one under the other and check.
Use wildcards instead of variable whole bytes. (??)
Here is an example:
Code: | -- > Result 1:
4D 65 6D 73 63 61 6E 5F 6E 65 78 74 53 63 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 80 6F 05 00 00 00 00
-- > Result 2:
6D 65 6D 73 63 61 6E 5F 73 61 76 65 43 75 72 72 65 6E 74 52 65 73 75 6C 74 73 00 00 00 00 00 00 41 80 7B 05 00 00 00 00
-- > Result 3:
6D 65 6D 73 63 61 6E 5F 67 65 74 41 74 74 61 63 68 65 64 46 6F 75 6E 64 6C 69 73 74 00 00 00 00 41 80 83 05 00 00 00 00
-- > Edited scan code:
?? 65 6D 73 63 61 6E 5F ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 00 00 00 00 41 80 ?? 05 00 00 00 00
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_________________
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LamontCardenas Newbie cheater
Reputation: 1
Joined: 03 Jun 2024 Posts: 15
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Posted: Sun Jun 23, 2024 5:59 am Post subject: |
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Sounds like you're dealing with some persistent AoB issues in your game edits. Have you tried using a different memory scanning technique or ensuring that the game isn't overwriting those addresses on startup? Sometimes games have anti-cheat measures that reset memory values.
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Dealmanda How do I cheat?
Reputation: 0
Joined: 22 Jul 2024 Posts: 1
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Posted: Mon Jul 22, 2024 7:27 am Post subject: |
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To make your AoB edits stick in Flash Adobe Air games, try using wildcards in your scan code. For example:
?? 65 6D 73 63 61 6E 5F ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 00 00 00 00 41 80 ?? 05 00 00 00 00
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