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CT table with script for automate scan and other address

 
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tendosai
How do I cheat?
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Joined: 10 Jun 2024
Posts: 3

PostPosted: Mon Jun 10, 2024 6:47 am    Post subject: CT table with script for automate scan and other address Reply with quote

It is quite straight forward.
example only:
I have AOB hex: 01 02 03 04 05 06
So on tick, this will scan above AOB and registersymbol into "Base_Address".
Two address will appear
Description: Desc_1
Address: Base_Address + 0x5
Type: Float
Value: 2

Description: Desc_2
Address: Base_Address + 0x10
Type: Float
Value: 0.5

how can i make this script CT table happen? The reason i want to do this because i have to repeat everytime i play the game.
I search google but it kinda confusing

Code:
[ENABLE]

aobscanmodule(Base_Address,example.exe,01 02 03 04 05 06)
registerSymbol(Base_Address)


from here i am lost.
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AylinCE
Grandmaster Cheater Supreme
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Joined: 16 Feb 2017
Posts: 1532

PostPosted: Mon Jun 10, 2024 9:09 am    Post subject: Reply with quote

Try this.
Copy and paste into the address list.
Edit the application (chrome.exe) and code sections (aob codes) and try it.

Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>25</ID>
      <Description>"baseAddr"</Description>
      <Options moHideChildren="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
label(bytes5)
label(bytes10)
registersymbol(bytes5)
registersymbol(bytes10)
aobscanmodule(aobaddr,chrome.exe, 01 02 03 04 05 06)

aobaddr:
bytes5:
db 00 00 00 40 // 2

aobaddr:
bytes10:
db 00 00 00 3F // 0.5

[DISABLE]
unregistersymbol(bytes5)
unregistersymbol(bytes10)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>14</ID>
          <Description>"Desc_1"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>bytes5+5</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>15</ID>
          <Description>"Desc_2"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>bytes10+10</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

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tendosai
How do I cheat?
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Joined: 10 Jun 2024
Posts: 3

PostPosted: Mon Jun 10, 2024 5:52 pm    Post subject: Reply with quote

because modulename have space so i change it to aobscan instead
but when activate it is not working. seem like aob not found however, if i did manually i found the result.

i dont understand these 2 can u explain

aobaddr:
bytes5:
db 00 00 00 40 // 2

aobaddr:
bytes10:
db 00 00 00 3F // 0.5
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AylinCE
Grandmaster Cheater Supreme
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Joined: 16 Feb 2017
Posts: 1532

PostPosted: Mon Jun 10, 2024 6:46 pm    Post subject: Reply with quote

I assume you have edited "chrome.exe" and your aob code (Unique aob code. (Single result)) in the code column below.

Code:
aobscanmodule(aobaddr,chrome.exe, 01 02 03 04 05 06)


These are references to the children that the main script will send to its following children in the desired byte range (desc1 = +5, desc2 = +10 (byte 16)) and their results (float~aobs = 2.0 and 0.5).

Code:
aobaddr:
bytes5:
db 00 00 00 40 // 2

aobaddr:
bytes10:
db 00 00 00 3F // 0.5


Or use the code as is (in a chrome tab.) and look back through the hex table of addresses the children have after activation. (right click on the address and select Memory region page.)

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tendosai
How do I cheat?
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Joined: 10 Jun 2024
Posts: 3

PostPosted: Mon Jun 10, 2024 7:23 pm    Post subject: Reply with quote

yes i edit chrome.exe by replace my game process "Cyberpunk 2077.exe" (example) because it has space so i assume aobscan module may not work.
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