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		beatzzz23 How do I cheat?
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  Joined: 05 Mar 2024 Posts: 9
 
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				 Posted: Sun May 19, 2024 7:00 am    Post subject: lua tutoriail script | 
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				Hello! everyone can anyone guide me how can i make this scripte a infinte loop cause when ever i try it! works only once    
 
 
{$lua}
 
[ENABLE]
 
local hlt = ('["Tutorial-x86_64.exe"+00325AA0]+818')
 
if readFloat(hlt) <= 5000 then writeFloat(hlt,5000)
 
  end
 
[DISABLE]
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		ParkourPenguin I post too much
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  Joined: 06 Jul 2014 Posts: 4706
 
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				 Posted: Sun May 19, 2024 9:24 am    Post subject:  | 
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				 	  | Code: | 	 		  {$lua}
 
if syntaxcheck then return end
 
 
if not uniqueTimerName then
 
  uniqueTimerName = createTimer()
 
end
 
 
[ENABLE]
 
 
uniqueTimerName.OnTimer = function(t)
 
  local hlt = getAddressSafe'["Tutorial-x86_64.exe"+00325AA0]+818'
 
  if not hlt then
 
    t.Enabled = false
 
    error'Bad pointer'
 
  end
 
 
  if readFloat(hlt) < 5000 then
 
    writeFloat(hlt, 5000)
 
  end
 
end
 
 
uniqueTimerName.Enabled = true
 
 
[DISABLE]
 
uniqueTimerName.Enabled = false | 	  
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 I don't know where I'm going, but I'll figure it out when I get there.  | 
			 
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		beatzzz23 How do I cheat?
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  Joined: 05 Mar 2024 Posts: 9
 
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				 Posted: Thu May 23, 2024 9:14 am    Post subject:  | 
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				local h = ('["Tutorial-x86_64.exe"+00325AA0]+818')
 
local b = ('["Tutorial-x86_64.exe"+00325AA0]+820')
 
if readFloat(h) <= 5000 then writeFloat(h,5000) end
 
if readDouble(b) <= 5000 then writeDouble(b,5000) end
 
  if  readFloat(h) == 5000 then
 
    repeat
 
      writeFloat(h,5000)
 
    until isKeyPressed(VK_7)
 
 
   if  readDouble(b) == 5000 then
 
    repeat
 
      writeFloat(h,5000)
 
    until isKeyPressed(VK_7)
 
    end
 
  end
 
 
 
Can  anyone tell what i did wrong in this couse when ever i  try to enable the script CE stops responding
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		Dark Byte Site Admin
  Reputation: 470
  Joined: 09 May 2003 Posts: 25807 Location: The netherlands
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				 Posted: Thu May 23, 2024 10:53 am    Post subject:  | 
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				This code runs in the main thread.
 
Window messages get handled when the function exits, which it never does.
 
 
you can either run the code in a different thread using 
 
 	  | Code: | 	 		  
 
createThread(function() 
 
..your
 
code...
 
end)
 
 | 	  
 
 
or call processMessages() in your loop
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		beatzzz23 How do I cheat?
  Reputation: 0
  Joined: 05 Mar 2024 Posts: 9
 
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				 Posted: Fri May 24, 2024 3:13 am    Post subject:  | 
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				-- Can anyone tell what's wrong here cause the code works for hlt & not for bullets when i press the (VK_8) it dose not break and keeps running? some times it dosen't work for bullets & keeps going down   
 
local h = ('["Tutorial-x86_64.exe"+00325AA0]+818')
 
local b = ('["Tutorial-x86_64.exe"+00325AA0]+820')
 
 
createThread(function()
 
 
if readFloat(h) <= 5000 then writeFloat(h,5000)
 
if readDouble(b) <= 5000 then writeDouble(b,5000)
 
 
while readFloat(h) == 5000  do
 
repeat
 
writeFloat(h,5000)
 
until isKeyPressed(VK_7)
 
 break
 
 
 
while readDouble((b) == 5000)  do
 
repeat
 
writeDouble(b,5000)
 
until isKeyPressed(VK_8)
 
 break
 
         end
 
       end
 
    end
 
  end
 
end
 
)
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		beatzzz23 How do I cheat?
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  Joined: 05 Mar 2024 Posts: 9
 
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				 Posted: Sat Jun 01, 2024 1:10 pm    Post subject:  | 
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				 	  | Dark Byte wrote: | 	 		  This code runs in the main thread.
 
Window messages get handled when the function exits, which it never does.
 
 
you can either run the code in a different thread using 
 
 	  | Code: | 	 		  
 
createThread(function() 
 
..your
 
code...
 
end)
 
 | 	  
 
 
or call processMessages() in your loop | 	  
 
 
Can you please tell how to use this processMessages() in your loop
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