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Having trouble getting a standalone trainer to run.

 
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Number84
How do I cheat?
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Joined: 08 Jul 2023
Posts: 3

PostPosted: Wed Jul 26, 2023 11:11 am    Post subject: Having trouble getting a standalone trainer to run. Reply with quote

I'm having trouble getting a trainer to run as a standalone exe. I'm new to this, googled around and found a couple of issues to fix but still haven't gotten it to work. When I run the .exe, it thinks for a second before doing nothing. (The process opens, then closes again.)

UDF1.visible is set to true, and I've disabled real-time protection.

I can't attach the .CT file, so here's my CT Lua Script:

Code:
function resetBonus()
    writeInteger(0x006CFBEC, 0)
end

UDF1.show()
getAutoAttachList().add("SheepD3D.exe")


I'm sure I'm missing something simple, but for the life of me I haven't been able to figure out what. It works when I run it using Cheat Engine.

Edit: Ok, it works fine on another computer. So it's something to do with the PC I'm running it on.
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