Posted: Wed Jul 19, 2023 5:53 pm Post subject: Copy Game Data to a Certain Memory Location
The game has some useful data about the enemy which is not visible to the player. I can find these data points and their opcodes. I would like to access these data in the game and copy them to static address/pointer locations which I can read through C++ or Python scripts so that I would have the intel about the enemy. How can I do this? The new location can be anything if the game and Cheat Engines allow it, it doesnt have to sit in the game memory slots.
Why copy? Use the data there directly and then you don't need to worry about having to update the copy over time.
Anyhow, you can allocate memory with CE, and you can copy memory there with memcpy if you are so inclined.
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