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Auto Assembler output limit?

 
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HieiYYH
Newbie cheater
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Joined: 20 Aug 2012
Posts: 11

PostPosted: Wed Jul 19, 2023 3:49 pm    Post subject: Auto Assembler output limit? Reply with quote

trying to compile a code (very long, as it modifies text on the fly), however after a certain number of lines while cheat engine doesn't return any error when confirming the code, it refuses to enable... so i tried to remove the code that suposedly maybe could be wrong and it worked, all right... then i added a bunch of nops and again cheat engine refuses to enable the script.
I think there's about 500 lines (even less if remove the comment lines) or so -_- cheat engine returns "not all instructions can be injected" when that "maximum" lines reach.

If i remove 11 lines of of the 500+ lines (doesn't matter which line), the code enables.

Anyway to bypass that and let me continue or i'll have to add another script? Sad
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Dark Byte
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PostPosted: Wed Jul 19, 2023 5:53 pm    Post subject: Reply with quote

rightclick the entry after trying to tick and the top entry should show the error

My guess is that you didn't allocate enough memory and it can't write the bytes in unallocated memory

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HieiYYH
Newbie cheater
Reputation: 0

Joined: 20 Aug 2012
Posts: 11

PostPosted: Thu Jul 20, 2023 3:51 am    Post subject: Reply with quote

Dark Byte wrote:
rightclick the entry after trying to tick and the top entry should show the error

My guess is that you didn't allocate enough memory and it can't write the bytes in unallocated memory


thanks... i've always questioned about the allocation... for example the default value is 2048 (i believe it's the number of bytes? or maybe not, if i set 50 it uses around 1000 for the whole routine), but sometimes i see $ (which i don't make sure what it means) or 0x (which is a pure hex value i believe?). Yes i managed to enable the code changing the 2048 to 0x2048.
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