Search for all types. Also, you could do find out what addresses access this instruction on the opcode that is responsible for the visual value and hope that it leads you to the function that changes the real value too.
Specific game requests aren't supposed to be handled here anymore. The most you can get is generic advice: "all" value type, unknown initial value, and increased / decreased (or changed/unchanged) scans. Avoid doing anything too weird in game to change values: reloading saves or changing levels can cause values to be relocated in memory, effectively invalidating the scan.
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