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Depth08 How do I cheat?
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Joined: 12 Mar 2015 Posts: 9
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Posted: Thu Mar 12, 2015 9:18 am Post subject: Far Cry 3: changing position |
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Hello,
I've been trying to find out the coordinate system inside FC3 but I seem to only get to non-sensical data. I feel like it's searching for a needle in a haystack. Anybody have experience with FC3?
I've tried looking up existing cheat tables but I have no clue what to do with them. I'm pretty new to this.
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Rissorr Master Cheater
Reputation: 3
Joined: 17 Sep 2013 Posts: 273 Location: Israel!
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Posted: Thu Mar 12, 2015 7:16 pm Post subject: |
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Try scanning at float (most of game values stored as float, including health)
Also I assume the value should look like:
Ex: 2534.146668
Or: 86.968975
I mean that usually values like coords don't have the 'E' in the value
P.S I remember that in the map you can see the coordinates which you point with the mouse... It could help a lot.
I personally didn't tought about making a position hack...
I'll try it tomorrow
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Depth08 How do I cheat?
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Joined: 12 Mar 2015 Posts: 9
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Posted: Thu Mar 12, 2015 7:55 pm Post subject: |
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Thanks for replying!
Well actually I was trying to figure out the Z! Goal is to fly a glider and have the numpad+ incrementing the altitude! Sort of a "lift" mod.
But I'm not sure this is possible or perhaps the game doesn't work with coords the way I think it should. But yeah I'm a newbie at this so I might be wrong.
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Rissorr Master Cheater
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Joined: 17 Sep 2013 Posts: 273 Location: Israel!
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Posted: Fri Mar 13, 2015 7:59 am Post subject: |
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Hmm.. I usually just search for a Float value from 0 to 1000 and then inc/dec rescans...
I'm currently working on it. If ill find something ill tell you.
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Depth08 How do I cheat?
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Joined: 12 Mar 2015 Posts: 9
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Posted: Fri Mar 13, 2015 8:02 am Post subject: |
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Wow, thanks!
I'm currently going to scan for this as well! Seems a legit scan to me as the value wouldn't be anything negative. Float sounds sensible as well.
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Rissorr Master Cheater
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Joined: 17 Sep 2013 Posts: 273 Location: Israel!
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Posted: Fri Mar 13, 2015 8:18 am Post subject: |
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I found 170~ values (all show the same number) seems like a legit Z, but unforunatly I couldn't change them (seems they are written too fast, and I cannot find the writing code because it's like to find a needle in a haystack)
@Depth08 any ideas?
EDIT:
Just tried to NOP one potential CODE, got a crash -.-
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Depth08 How do I cheat?
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Joined: 12 Mar 2015 Posts: 9
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Posted: Fri Mar 13, 2015 8:21 am Post subject: |
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That's sort of what I found too initially!
I tried freezing some of them, but trying to do this for all 170 to see which one really relates to the position as a setter (not a displayed value) is indeed hard work. Not to say uncovering the pointers, and keeping the game from crashing... Is there any "more-experienced" hacker out there? Perhaps somebody who made a teleport function in a trainer.. Fling?
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Rissorr Master Cheater
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Joined: 17 Sep 2013 Posts: 273 Location: Israel!
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Posted: Fri Mar 13, 2015 8:26 am Post subject: |
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P.S
Yesterday I found the ammo structure.
If you wish to scan it, simply do like that:
Groupscan:
4:x 4:y 4:* 4:z 4:m 4:* 4:* 4:t
while:
x = current ammo in clip
y = max ammo in the clip (depending on weapon)
z = "back" ammo
m = total ammo (current in clip + back)
t = current throwing slot ammo
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vng21092 Grandmaster Cheater
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Joined: 05 Apr 2013 Posts: 644
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Posted: Fri Mar 13, 2015 8:51 am Post subject: |
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well look here http://forum.cheatengine.org/viewtopic.php?t=559939&postdays=0&postorder=asc&start=0 l0wb1t's table has a teleport script, according to his table, this instuction Code: | FC3_d3d11.dll"+108612A:
mov edx,[eax+30]
mov [ebp-30],edx | writes to the X coordinate, where offset 34 would be the Y coordinate and offset 38 would be the Z coordinate, so you can just use that to find your Z, I don't know what version you're running or what version this table was made for but hopefully it helps you out. I still have the game but only up to version 1.05, let me know if we have the same version and I'll try to whip something up for you
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Depth08 How do I cheat?
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Posted: Fri Mar 13, 2015 9:15 am Post subject: |
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Seems like I got an older version 1.01.. Gonna see if I can update to 1.05
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vng21092 Grandmaster Cheater
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Rissorr Master Cheater
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Joined: 17 Sep 2013 Posts: 273 Location: Israel!
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Posted: Fri Mar 13, 2015 9:31 am Post subject: |
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I just scanned Unknown Inital Value and found the XYZ by myself.. And made an aob script that finds the XYZ for you (like a pointer).
The final AOB is:
Code: |
00 00 80 3f 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00
?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??
b2 1d a8 c3 8f 32 d3 44 CB 45 f2 42 00 00 00 00
B2 1D A8 C3 8F 32 D3 44 CB 45 F2 42 00 00 00 00
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Description: |
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Filename: |
FarCry3_TeleportScript.CT |
Filesize: |
2.4 KB |
Downloaded: |
1538 Time(s) |
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vng21092 Grandmaster Cheater
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Joined: 05 Apr 2013 Posts: 644
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Depth08 How do I cheat?
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Joined: 12 Mar 2015 Posts: 9
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Posted: Sat Mar 14, 2015 1:33 pm Post subject: |
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Good god! Thank you very much the both of you!
@vng, don't mind you putting some leftovers in the table at all. Gonna fiddle around them see if I can learn from it!
In any case haven't been able to try it out yet. Currently downloading all the updates! Will perhaps upload thermals scripts for those who like flying the glider in FC3
EDIT:
Ok, I got 1.05 and tried both of your scripts.. Can't really check the active boxes on vng's script probably doing something wrong on my side.
EDIT2: (starting to sound on coke or something)
I was used to starting up FarCry3_d3d11.exe which obviously didn't work with the CT's you sent. Fixed that, works perfectly, but not for the glider. Seems like for vehicles it uses a different Z value, how should I look for that?
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Depth08 How do I cheat?
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Joined: 12 Mar 2015 Posts: 9
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Posted: Mon Mar 16, 2015 4:28 pm Post subject: |
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After hours of simply trying to find the value, an idea crossed my mind. Perhaps it's just not represented in the way I'd think. I was starting to think the glider might work with a speed in a certain angle, or a vector.
What would be the best way to find that out?
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