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Interception of function arguments in cocos2dlua.so

 
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mtg7y
How do I cheat?
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Joined: 18 Oct 2022
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PostPosted: Wed Oct 19, 2022 12:11 am    Post subject: Interception of function arguments in cocos2dlua.so Reply with quote

Hi, everyone.
The android game is written using cocos2d lua.
The game consists of lua files that describe classes and methods.
I need a debugger to catch a call of a certain lua method in the libcocos2dlua.so library. Can you explain on which methods to put breakpoints?
Where can I read how lua methods are loaded into the address space of the library, what are they called and how are arguments passed to these methods?

Thanks.
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