mtg7y How do I cheat?
Reputation: 0
Joined: 18 Oct 2022 Posts: 2
|
Posted: Wed Oct 19, 2022 12:11 am Post subject: Interception of function arguments in cocos2dlua.so |
|
|
Hi, everyone.
The android game is written using cocos2d lua.
The game consists of lua files that describe classes and methods.
I need a debugger to catch a call of a certain lua method in the libcocos2dlua.so library. Can you explain on which methods to put breakpoints?
Where can I read how lua methods are loaded into the address space of the library, what are they called and how are arguments passed to these methods?
Thanks.
|
|