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coordinates of objects

 
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kzyadaking
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PostPosted: Fri May 27, 2022 7:28 pm    Post subject: coordinates of objects Reply with quote

is there any way to find coordinates of objects other than player or enemies
like objects on fields such as waypoint, boxes. i could manage to find coordinates of my characters but i have no idea how can i find coordinates of other stuffs
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++METHOS
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PostPosted: Sat May 28, 2022 7:09 pm    Post subject: Reply with quote

Find player coordinates. Move near object and range scan based on player coordinates. Edit found results until object moves.

May not work for all games.
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kzyadaking
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PostPosted: Sun May 29, 2022 2:24 am    Post subject: Reply with quote

++METHOS wrote:
Find player coordinates. Move near object and range scan based on player coordinates. Edit found results until object moves.

May not work for all games.


tried to do as you said but i get about 3000 results. the object is not movable since its a portal. is there any other options i can try to reduce the results?
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Frouk
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PostPosted: Sun May 29, 2022 5:09 am    Post subject: Reply with quote

maybe player colliding pointer(pointing to the object that collides with it)
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ParkourPenguin
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PostPosted: Sun May 29, 2022 9:56 am    Post subject: Reply with quote

Find some code that accesses objects in the world and see if it accesses an object with coordinates in that area.
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++METHOS
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PostPosted: Sun May 29, 2022 2:47 pm    Post subject: Reply with quote

kzyadaking wrote:
tried to do as you said but i get about 3000 results. the object is not movable since its a portal. is there any other options i can try to reduce the results?
-Did you work through all of those 3000 results and try to alter the values? You may get many results; you just have to do the work. Filter out any results that have values that change or fluctuate (unless the object is moving, then do the opposite).

Consider, also, the size of the object, as this can cause the coordinates to be entirely different than what you might expect, depending on where the axis points are. Do not assume that an object is not movable.

By the way, what is your goal? If you just want to teleport to an object, then you do not need the object's coordinates.
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kzyadaking
How do I cheat?
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PostPosted: Fri Jun 10, 2022 8:29 am    Post subject: Reply with quote

++METHOS wrote:
kzyadaking wrote:
tried to do as you said but i get about 3000 results. the object is not movable since its a portal. is there any other options i can try to reduce the results?
-Did you work through all of those 3000 results and try to alter the values? You may get many results; you just have to do the work. Filter out any results that have values that change or fluctuate (unless the object is moving, then do the opposite).

Consider, also, the size of the object, as this can cause the coordinates to be entirely different than what you might expect, depending on where the axis points are. Do not assume that an object is not movable.

By the way, what is your goal? If you just want to teleport to an object, then you do not need the object's coordinates.


you were right it was movable. i was lucky enough to find its coordinates with your help! thanx !
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