Posted: Thu Aug 12, 2021 2:10 pm Post subject: Selfmade Trainer Problem
Hello Community, First of all I apologize for my bad English and hope you can handle it. I'll do my best .
As the title suggests, I have problems with self-made trainers with cheat engines. If I start a game the second time and activate the trainer, it no longer works. an example of my approach: start the game, start the cheat engine and open the process.
Enter the desired value (e.g. money) and first scan. Consume money in the game, next scan, etc. until the desired address can be found. Enter the desired value and description and then click the diskette symbol to save.
So far so good. The next time I start my trainer, it will no longer work. can someone help me what I'm doing wrong?
Memory gets allocated at random locations. Most of the time, values won't be at the same spot when you restart the game.
Use pointers or code injection (search "injection copy") to find an address automatically. This is a pretty basic problem and most cheat engine tutorials should cover this. _________________
I don't know where I'm going, but I'll figure it out when I get there.
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