Eletro How do I cheat? Reputation: 0
Joined: 22 Jan 2021 Posts: 2
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Posted: Fri Jul 16, 2021 3:18 am Post subject: Game Timing |
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Hello friends. I want to synchronize the execution of a fighting game to play it on 2 computers in a client/server connection, where the server, which is one of those computers, controls the execution of the game on the client. If the connection is lost and re-established, the game on the client switches to the same point where the game is on the server. I have knowledge in C++, assembly and with that I can modify the game code and identify some functions, but I'm not able to make it work. I would like to hear from you if there is any specific programming technique for this. Any ideas or suggestions are welcome. A big hug.
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