the original dirextxmess only works on directx 7 8 and 9
My game using dx9 (unreal engine). Is it possible in D3D to make usable aimbot like in original direct-x-mess?
As I understand, all functions should be realized with LUA with my own right? So original direct-x-mess is more simple
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum